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What do you think could convince Lucasarts to make SWR2?


Mad78
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How to convince Lucasarts?  

15 members have voted

  1. 1. How to convince Lucasarts?

    • Spam their e-mail with tons of messages
      2
    • Write a very kind e-mail and hope for the best
      1
    • Take a hostage an till they start making it
      12


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That is a good idea. But don't forget one thing. It's just the point that we would have to radically change a game so that it would look like star wars.

But I think the hole point is that the first Rebellion had very little sucess. I mean it isn't a game that everybody remembers a one of lucasarts best games (even if it is :wink: ).

What we would have to do is to take a look at what was good in Reb and what was less (I must say that would be hard for me since I am a hardcore fan but there are still a few things that I don't like as much) and then try to find a way to correct the errors (tactical interface a bit poor which makes strategies hard to put together) and also ad a few innovations (imagine if there were different races (ssi-ruuk, yuuzhan vong, rebels, imperials, chiss, hapan consortium,...)) things like that could ad lots of depth to the game and make it more interesting to play since you would have to fight on different fronts at the same time and with that, imagine 6 players playing at the same time trying to eliminate one another. IT WOULD BE GREAT!!!

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That is a good idea. But don't forget one thing. It's just the point that we would have to radically change a game so that it would look like star wars.

But I think the hole point is that the first Rebellion had very little sucess. I mean it isn't a game that everybody remembers a one of lucasarts best games (even if it is :wink: ).

What we would have to do is to take a look at what was good in Reb and what was less (I must say that would be hard for me since I am a hardcore fan but there are still a few things that I don't like as much) and then try to find a way to correct the errors (tactical interface a bit poor which makes strategies hard to put together) and also ad a few innovations (imagine if there were different races (ssi-ruuk, yuuzhan vong, rebels, imperials, chiss, hapan consortium,...)) things like that could ad lots of depth to the game and make it more interesting to play since you would have to fight on different fronts at the same time and with that, imagine 6 players playing at the same time trying to eliminate one another. IT WOULD BE GREAT!!! And with that we should'nt present the plan to lucasarts since they don't accept many suggestions but to producers (Coolhand) which would surely be more interested.

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Look, it's simple:

 

We can put Crazy Hungarian Ninja and Insane British Scouttrooper

on an abduction mission to Skywalker Ranch.

It may be useful to let Masked German Jedi and US American Dark Jedi

disable the defenses first though.

Then, Weird British Emperor and a Brilliant Costa Rican Warmaster

could lead a ground assault on the entire "San-Rafael" system...

 

The "persuasion" part could be left to Dweeby Dutch Swissknife...Astromech, Texan Bounty Hunter, Texan Golden Bikini Girl,

and Rumanian Mangaltrooper-Cleric .

 

:roll:

Sorry for wasting your time and space...
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(Watch it.

You could lose a handkerchief that way, and as a jedi you

should know-your handkerchief is your life.)

 

That would be your towel.

 

Hey, I'm not in this battle plan! :evil:

Okay, I'll just get myself a nice rotating chair and yell "It's a trap!" as soon as anything happens

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:idea: Ok, maybe a radical departure from the original idea ( and maybe blasphemy, but... :idea:

 

Does it really have to be a Star Wars game to begin with? Couldn't we just ripp off the best features of the game and the trilogie, and create a new universe? The basic concept would be the same, two parties engaged in a bloody civil war set in a far, far galaxy with good facing evil in a titanic battle for control.

 

By circumventing the sw-concept we would have way more options in terms of finding a developer, and Lucas Arts' apathy towards Rebellion could then suddenly work in our favour. Also the game would have a broader appeal because it's sci-fi and not star wars.

 

AND.... we could always SW-mod it later, right? :twisted:

 

Unfortunately i'm prepared to bet hard cash that LucasArts own the concept too. So a game in even vaguely the same style would have to pay money to them. Copyright my frfiends.

Elvismiggell. Strike me down and i will become more powerful than you can ever imagine...

 

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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For how long? Forever? I am a patient man... and people, like the people at LucasArts are forgetful.

 

I bet they have already forgotten about Rebellion completely and if you modernize the game in such a way, without removing the most important elements, they would probably never recognize it and have a hard time proving we stole it.

 

The courtcase would be great publicity, by the way.. :twisted:

"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
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Look, it's simple:

 

We can put Crazy Hungarian Ninja and Insane British Scouttrooper

on an abduction mission to Skywalker Ranch.

It may be useful to let Masked German Jedi and US American Dark Jedi

disable the defenses first though.

Then, Weird British Emperor and a Brilliant Costa Rican Warmaster

could lead a ground assault on the entire "San-Rafael" system...

 

The "persuasion" part could be left to Dweeby Dutch Swissknife...Astromech, Texan Bounty Hunter, Texan Golden Bikini Girl,

and Rumanian Mangaltrooper-Cleric .

 

:roll:

 

We all ready tried that! It sort of went wrong! BIG TIME.

 

The 'Insane' British Scout-trooper, ( :? ) and the Crazy Hungarain Ninja went in first to infiltrate the place, check the outskirts etc.. but were lost to radio communication when they started a conversation about Japanese Swords, Japanese Films, and where it conflicts with Buddhism to casually 'Flip out and randomly kill people!' Apparently a pizza delivery man was seen space-hopping to a field in their last known proximity...

 

Our German model-man got into a debate with the Skywalker-ranche's entry eye, downloaded it's obscure language; re-worked it, and uploaded a much more stranger-friendly program before catching a whiff of the pizza in the darkness... as he dashed off a DarkJedi turned up ignited his saber and immediately decapitated the 'entry-eye;' being one quickly bored with lengthy dialogue... he also 'sensed' the presance of spicy-beef in the distance and was compromised...

 

This of course rather shagged the direct methods Elvis and Trej had planned when they got the green-light the defenses were down. Trej arrived at the main gate fully expecting it to be wide open... threw his left arm at the the fence, just as Emperor Elvis began to force-lightening the gate, so through his right-leg as well...which sort of went wrong... Emperor Elvis was last seen dragging what remained of Trej into the darkness in the 'rough direction,' of a sweet smelling pizza...

 

'Dweeby Dutch Swissknife...Astromech' turned out to be the space-hopping pizza-delivery man, which was fine; he brought five such examples....

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Look, it's simple:

 

We can put Crazy Hungarian Ninja and Insane British Scouttrooper

on an abduction mission to Skywalker Ranch.

It may be useful to let Masked German Jedi and US American Dark Jedi

disable the defenses first though.

Then, Weird British Emperor and a Brilliant Costa Rican Warmaster

could lead a ground assault on the entire "San-Rafael" system...

 

The "persuasion" part could be left to Dweeby Dutch Swissknife...Astromech, Texan Bounty Hunter, Texan Golden Bikini Girl,

and Rumanian Mangaltrooper-Cleric .

 

:roll:

 

We all ready tried that! It sort of went wrong! BIG TIME.

 

The 'Insane' British Scout-trooper, ( :? ) and the Crazy Hungarain Ninja went in first to infiltrate the place, check the outskirts etc.. but were lost to radio communication when they started a conversation about Japanese Swords, Japanese Films, and where it conflicts with Buddhism to casually 'Flip out and randomly kill people!' Apparently a pizza delivery man was seen space-hopping to a field in their last known proximity...

 

Our German model-man got into a debate with the Skywalker-ranche's entry eye, downloaded it's obscure language; re-worked it, and uploaded a much more stranger-friendly program before catching a whiff of the pizza in the darkness... as he dashed off a DarkJedi turned up ignited his saber and immediately decapitated the 'entry-eye;' being one quickly bored with lengthy dialogue... he also 'sensed' the presance of spicy-beef in the distance and was compromised...

 

This of course rather shagged the direct methods Elvis and Trej had planned when they got the green-light the defenses were down. Trej arrived at the main gate fully expecting it to be wide open... threw his left arm at the the fence, just as Emperor Elvis began to force-lightening the gate, so through his right-leg as well...which sort of went wrong... Emperor Elvis was last seen dragging what remained of Trej into the darkness in the 'rough direction,' of a sweet smelling pizza...

 

'Dweeby Dutch Swissknife...Astromech' turned out to be the space-hopping pizza-delivery man, which was fine; he brought five such examples....

 

:lol::lol::lol: Some internal problems we've got. ..Kind of a sad moment it was. Wasn't it? :|

 

:idea: But the pizzas were tasty!!!! (huge gif)

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Gleem, I've been trying to get Lucasarts to make Rebellion 2 probably before you were born, its not going to happen. :)
The force is strong in my family. No, Luke, I am your father.
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You mean Rebellion first appeared on the Atari 2600???!! :roll:

 

So 'pops', what did you try before then?

 

I am just trying to have a positive attitude and maybe we cannot get LucasArts to make Rebellion2, but maybe we can make one ourselves. It's been done before with other games (like Hero's Quest) and there are enough enthusiastic people here to do it with PLUS with thousands of people serving this forum who really needs Lucasarts to make a great Sci-Fi game based on a Starwars-like setting? We just make it ourselves..

"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
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The little economy lesson higher up gave me an idea:

I know that on many sites such as msn offer a free advertising service. We could go on these sites and put something like

STAR WARS REBELLION II 3D RTS. WILL YOU BE CAPABLE OF CRUSHING THE REBEL ALLIANCE OR CAN YOU FREE THE GALAXY? UP TO YOU TO DECIDE! to get info email your questions on http://www.lucasarts.com

That is marketing. it won't be us who will convince lucasarts but the other people. :mrgreen:

 

 

 

I've kind of favor this ideea :idea: Maybe multiple "attacks" will get their attention ......let's be diplomatic and incognito .....and strt rumors on the sites :idea::wink: ....Finaly they will start to ask them self : "- Do we makeing this game ?! :? "

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The hole point of my idea was that it would:

-be free (VERY IMPORTANT)

-if other people send the mails they couldn't be traced to this site :twisted:

-finally rumors could help convince lucasarts to make a sequel

 

PS

If you which I can already put a such publicity on a very popular french computer game site(I believe it is free :? )

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CLICK HERE IT IS VERY IMPORTANT!!!

Click here is you like Trance

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Go for it people, if anyone can make a classic version of Rebellion 2 it's you people right here, i'm backing you 100%. :D:D
The force is strong in my family. No, Luke, I am your father.
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You got any money too maybe? :P
"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
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I'm not sure that producing a game with people who are in different places in the world. :cry:

It can be done. One of my Computer Gaming magazines did a story on the producers behind successful mods of different games. The production was massive, and most had 5-10 people in the development scattered across different continents. It can work, but it takes a lot of time and dedication.

Five of the Greatest Lines in the Star Wars Trilogy :roll:;)

-"As you wish..."

-"He's no good to me dead..."

-"What if he doesn't survive? He's worth a lot to me."

-"Put Captain Solo in the Cargo Hold"

-"AaaaaAAaaaaaa!!"

 

Fett's Vette

The Lyrics

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I could give ya $10 bucks.

 

YEAAAH!! Enough to go to the chamber of commerce.. :lol:

 

......except ...ehem... which one? :wink:

 

I think it can be done too.. If you are upto it, I'm in. Let's start talking about the basic concept for the game. How about opening a different thread for that?

 

I think having people from different parts of the world could be an advantage, especially if you want to launch a product with worldwide appeal. You need to form a team of people willing to go and do it. I think they can be recruited on this forum and it's better then just talking about it.

 

For instance, I am a good writer. I don't know much about programming but I do know a lot about advertising, public relations and media. Also I have played hundreds of different games in my life and I have the time to commit to a project such as this. Now all we need are other people with the same desire, willing to free up time, who could contribute in some way.

"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
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