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Rebellion Model Importer questions


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I have been unable to find any answers, and the tutorial do not cover every aspect I hoped for, so I have to ask if I do something wrong.


When importing certain shiptypes into the game, I get this message:


A model with a different name was found.

This will be used for all three, without textures.


When I get this message, the models seem to be transparent. Is this normal?


This message appears when importing every big Imperial ship I know of. Heh. Exceptions are the Overlord and the Allegiance.


Some ships comes through without this "special" message, so I am curious to what I am doing wrong.


Any help appreciated.

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That message appears, when the modelname is not either close, medium, or far. That is the case, if you only have one model and not three.

The single model will be used for all three types, but because of that no texture will be imported. The thing is, if you have only one model for all three views (close,medium,far) and they are all relating to the same single texture, then the game would crash.

The model is still imported, nevertheless and the transparency is something I could not overcome yet. The game's engine somehow does that, but I've had this also with some of the original models.

The Overlord and the Allegiance have textures and therefore the program will not take that branch, where this message is shown :wink:




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