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Incredibly long loading times

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i dont know about anyone else, but when loading or creating a new game, i get incredibly long loading times. like it will play the whole imperial march song and only then it starts to load.

i read somewhere about the coding takes along time unless you convert it or do something to it that cuts down loading times. maybe it has something to do with that.

 

it's fine, i can manage and it gets into the game and runs fine after that, laag free and all. what do you think?

This happens whenever you're starting up any game right after loading Sins. This is due to Sins loading up all the game files and such. If you ever made a new game, and then make a new game right after that, you will notice the second new game will load in a second. There's nothing that can be done about that at this time. Converting to bin might help, but will also make things unnecessarily hard for us modders, as we would have to constantly convert and then reconvert files.

 

Edit: In other words, nothing can really be done about this, nor is it unexpected.

Sins of a Galactic Empire staff.
  • SWR Staff - Executive
All I can suggest... SSD (and I don't mean Super Star Destroyer) :)

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

You are doing the basics like closing background programs, and keeping your system lean and mean? Ie: defrag,system cleaner, sometimes I think a majority of peoples performance issues are clogged systems.

I don't know if it does anything but in task manager I always give Sins realtime priority. It's a left over from my Doom 3 days. :D

  • Author
actually with the latest svn update, things are alot smoother. i dont know what you did but it worked. thanks!
actually with the latest svn update, things are alot smoother. i dont know what you did but it worked. thanks!

Noticed this as well; I believe it has to do with moving the turret defense meshes to the SoGE folder, which allows the game to call them from there versus the game folder itself. I will investigate this further, and possibly do the same for other structures, as it may further aid load times. That or downsizing the Vong station somehow has a massive effect, which I highly doubt.

Sins of a Galactic Empire staff.

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