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Supercaps

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Alright so, I've thinking about supercaps for a long time, and for some reason a few of them always seemed odd to me. Then last night I decided to see if my suspicions had some sort of mathematical evidence behind them. And so I bring you this table.

 

http://i919.photobucket.com/albums/ad33/Lavo_02/SoGE/sogesupercapstats.png

 

From here, the most glaring fact is that the SSD and Viscount are extremely under-priced. This is not merely due to the power they bring to the battlefield, but due to the fact that they are unreasonably cheap per captia in comparison to the other supercaps. Something has to be done, whether it is simply increasing the credit cost by 80-90%, or lowering the effective shielding of these vessels.

 

Also the SVN hates me now, does anyone know if it is down or otherwise?

Sins of a Galactic Empire staff.
  • SWR Staff - Executive

I don't know if I'd increase the cost that much. Maybe a higher cost mixed with a lower shielding. Or if they are intended for "1-ship-wins" endgame, then maybe it should be scaled higher.

 

Sorry, server must have been restarted. I restarted SVN

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

  • Author
Personally, I'm leaning towards lowering their overall health rather than increasing costs, armour for SSD and shields for Viscount, as these two ships effectively end the game. Even if an opposing side can take them out, it will be at a much higher cost than to the Imperial or NR player. One thing I'll also note is that, of all the Supercaps, these two ships also have the highest maxMitigation (at 0.3, versus 0-0.2).
Sins of a Galactic Empire staff.
  • Author

Alright so, I played around with the stats a bit. v2 refers to the re-balancing I did. Comments are encouraged.

 

http://i919.photobucket.com/albums/ad33/Lavo_02/SoGE/sogesupercapstats2.png

 

In terms of solid stats:

 

Viscount (old):

Cost:

credits 16513.000000

metal 4514.000000

crystal 4022.000000

Hull: 60000

Shielding: 100000

 

Viscount (new):

Cost:

credits 24513.000000

metal 3514.000000

crystal 5822.000000

Hull: 45000

Shielding: 80000

 

SSD (old):

Cost:

credits 16275.000000

metal 6361.000000

crystal 3478.000000

Hull: 90000

Shielding: 75000

 

SSD (new):

Cost:

credits 24875.000000

metal 3781.000000

crystal 6578.000000

Hull: 40000

Shielding: 70000

Sins of a Galactic Empire staff.

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