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A Star Base suggestion

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I really can't recall the names but in one of the X-Wing books, it referenced to something called a pulsar station. It seemed to be that of a dumbed down anti ship death star. I can't remember any more details but it seems it fits the requirement for a star base. Those golans are only good for soaking damage until help arrives.
  • SWR Staff - Executive

Basically it was a design-only thing, it was never built. If we're going to put in a Death Star, we'd put in the Death Star :)

 

Eville has models for other starbases, he needs some time getting them in-game.

Evaders99

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Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

  • Author
I know but given how the pulsar doesn't need to completely destroy a planet, it seems an easier to make alternative. I guess for models you could reskin a deathstar and scale it down.
I think the death satr would be really cool in-game obviously take away the blow up planet ability but make its primary weapon capable of destroying almost any ship with one shot however making a long re charge time. Also make it good at bombarding planets, and I personally wouldn't include shields but obviously a massive hull.
  • Author
thats basically the station i was suggestion, its like a death star, but not. Fits in better cannon wise that a non planet cracking deathstar
  • 3 weeks later...
  • 3 weeks later...

Actually we can't have stargabe, which can destroy planets - come on, how dumb would it be - someone is fortyfying around his planet and you crash the planet it self from another end of galaxy...

 

Therefore, starbases'd be really something cool in this already great mod.

Also deathstar'd be good, in full or mini size, just as defensive base.

 

I just hope you won't do same weird thing as guys from Requiem mod did - they made Executor an starbase... while it's a starship...

  • Author
Novaliths were basically world devastators(or the galaxy gun, dunno which is which) Since that mechanic was already in Sins, I don't see a problem putting it in here. Although if would make the empire very op on choke maps.

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