January 14, 200818 yr are ther any ;D salvos or bombing run commands in this mod? i've been playing it since .45 off and on when my computer has been running > but ill be purchasing my custom monster in a monthor so,so ill be able to play this bad boy in all its starwarsy goodness ;D and i never could quite figure that out http://i115.photobucket.com/albums/n292/Admiral_Antilles/Fan2.png[/img
January 14, 200818 yr not really, no, but the fire rates are fast enough, and usually synced enough that the effect is the same. most of the guns on one ISD, for example, will all fire at the same time, especilly the bigger ones, as long as they are within range. as for bombers, i think you have to micro-manage them to get them to do repeated coordinated bombing runs, because after the first run, they break formation and do their own thing.
January 15, 200818 yr SWR Staff - Executive Man I've been playing Supreme Commander too much - if there was a way to do synchronized attacks like SupCom, that would be awesome. Getting some of the nice strategy-level controls and AI into the 3d environment of Homeworld, that would be my perfect game Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
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