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New (i think) texture issue

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just started running warlords on xp x64. everything is smooth, runs great. but textures on asteroids and explosion effects are striped. here are screens:

 

http://i265.photobucket.com/albums/ii215/korn421/ss00015.jpg

 

http://i265.photobucket.com/albums/ii215/korn421/ss00013.jpg

 

http://i265.photobucket.com/albums/ii215/korn421/ss00019.jpg

 

i dont know if it has anything to do with a 64bit OS, but as far as ive heard, im the only one thats active on the forums using one, and thats all ive changed since my last warlords install. this is .6. AA and AF are enabled through my control panel in these screens, but disabling them had no effect, so thats no the issue.

Last time something like this happened to me, it was a hardware related issue. The video card was dying and the motherboard was close behind it. If you've got Vista 64, I'd assume it's a relatively new computer...could be faulty hardware. Do you get anything like this in other games; speckles, lines, bleeding issues, polygons appearing a bit randomly?
nothing like that, and im using xp 64, not vista. way less background uselessness in xp. warlords is the only game that has an issue. i play world in conflict, rainbow six vegas, GRAW 1 and 2, crysis, fear, and whatever else, all fine. no artifacts, no lockups, no laggy graphics.
Have the same problem here.  And I just got the mod today followed the insturctions step by step. 

Yes I'm having a similar issue my self though its with the engine gfx not bing as they should.

Example: http://i5.photobucket.com/albums/y192/Orilion/BadEngineGFX.jpg

I'm not sure what exactly is causing this but my guess would be driver related as I just installed a new card and new drivers and just got this mod so I'll test out some drivers an see what I come up with. :D

Edited by Arceseus

Ok I figured out it is driver related as the issues I stated I had went away with the updated drivers but then I started getting the same issues with with explosions an asteroids as Shadowlegion421 so now I'm going to try out older drivers maby that'll work out better. :D
Ok reverting back to older drivers did actually work to remove both the astroid and explosion issues and fixed my engine problems, so using older drivers should work in most cases. :D
  • 3 weeks later...
  • SWR Staff - Executive

I upgraded my drivers and ran into the issue, so going back to older ones, unfortunately I think the newer drivers actually look better in other circumstances and fixed some shader bugs as well

 

what I get with the newest drivers is banding on asteroids and on sphere burst explosions

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