December 14, 200718 yr just started running warlords on xp x64. everything is smooth, runs great. but textures on asteroids and explosion effects are striped. here are screens: http://i265.photobucket.com/albums/ii215/korn421/ss00015.jpg http://i265.photobucket.com/albums/ii215/korn421/ss00013.jpg http://i265.photobucket.com/albums/ii215/korn421/ss00019.jpg i dont know if it has anything to do with a 64bit OS, but as far as ive heard, im the only one thats active on the forums using one, and thats all ive changed since my last warlords install. this is .6. AA and AF are enabled through my control panel in these screens, but disabling them had no effect, so thats no the issue.
December 17, 200718 yr Last time something like this happened to me, it was a hardware related issue. The video card was dying and the motherboard was close behind it. If you've got Vista 64, I'd assume it's a relatively new computer...could be faulty hardware. Do you get anything like this in other games; speckles, lines, bleeding issues, polygons appearing a bit randomly?
December 17, 200718 yr nothing like that, and im using xp 64, not vista. way less background uselessness in xp. warlords is the only game that has an issue. i play world in conflict, rainbow six vegas, GRAW 1 and 2, crysis, fear, and whatever else, all fine. no artifacts, no lockups, no laggy graphics.
December 17, 200718 yr SWR Staff - Executive could be a video driver issue, I love how they always waffle on support of features and seem to break stuff with each update
December 24, 200718 yr Have the same problem here. And I just got the mod today followed the insturctions step by step.
December 30, 200718 yr Yes I'm having a similar issue my self though its with the engine gfx not bing as they should.Example: http://i5.photobucket.com/albums/y192/Orilion/BadEngineGFX.jpgI'm not sure what exactly is causing this but my guess would be driver related as I just installed a new card and new drivers and just got this mod so I'll test out some drivers an see what I come up with. Edited December 30, 200718 yr by Arceseus
December 30, 200718 yr Ok I figured out it is driver related as the issues I stated I had went away with the updated drivers but then I started getting the same issues with with explosions an asteroids as Shadowlegion421 so now I'm going to try out older drivers maby that'll work out better.
January 2, 200818 yr Ok reverting back to older drivers did actually work to remove both the astroid and explosion issues and fixed my engine problems, so using older drivers should work in most cases.
January 21, 200818 yr SWR Staff - Executive I upgraded my drivers and ran into the issue, so going back to older ones, unfortunately I think the newer drivers actually look better in other circumstances and fixed some shader bugs as well what I get with the newest drivers is banding on asteroids and on sphere burst explosions
Create an account or sign in to comment