August 26, 200719 yr Right now I'm working with params of ships and I decided to tweak shield regeneration. I want to decrease shield regen. interval to smth. like 0.3 instead of 3 secs and to preserve balance decrease also shield refresh rate values of units of course. Then regeneration of shiels will look more "smoothly" I think. But I realised that energy capacity and energy refresh rate are connected with shields somehow. I've never touched this param. before so I don't know how it works ???. Please explain me things related to energy... Especially two things: what is "Energy To Shield Exchange Rate" and why interdictor has so big energy capacity - 10000 points, even cap ships don't have so much.
August 27, 200719 yr Energy capacity was formerly used for weapon charging. It is now a vestigal value - no use whatsoever, AFAIK, tweaking just the shield regen value should be enough. http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
August 27, 200719 yr Energy still works in the game it works along with shields. When I use to mod EAW I use to boost ships shields and their regenerators values but it worked really slow. I tweaked the energy's numbers and that made a nice impact. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
August 30, 200719 yr energy is used for ion cannon effects to the ship. its basically connected to projectiles with energy like the ywings ioncannon shot.
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