August 6, 200719 yr Hi. I wanted to ask - how to make interdictor don't stop while using "missile shield" ability ? I thought that I must change "disable movement" parameter in description of ability from yes to no but the ship still stopped... Then I deleted that parameter completly but the result was the same ??? Does anybody knows what to do ?
August 6, 200719 yr Notry that line and make it say no. itll stop when the ability activates but you can order it to move again and it will.
August 6, 200719 yr Author Sorry but this line don't work either... Are you talking about EaW or FoC ? Maybe they are different in abilities coding ? I'm working only with EaW (haven't played FoC).
August 6, 200719 yr changingYestoNo didn't work?I remember that it did in a few mods... http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
August 13, 200719 yr it does work. I just tried this on my own mod ship still moves when using missile shield ability. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
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