June 12, 200719 yr Alright. I downloaded ArucarD's Warlords model of the N.R. Star Destroyer and inserted it into z3r0x's V3.5 mod. However, once ingame, the Engines have no texture. The files in the .rar were the following:REB_REPUBLIC_DESTROYER.ALOreb_republic_Destroyer_export1.ddsreb_republic_Destroyer_export.ddsI coded it in and all that and it works ingame, except for the engines. Help?http://i171.photobucket.com/albums/u312/SoCMereel/Engine.gif -Omega
June 12, 200719 yr Somebody correct me if I'm wrong, but I believe that is a shader problem, though the solution to this issue is unknown to me... --Alpha
June 12, 200719 yr Bad export. If you have Max, you'll need the source file or rig one yourself http://i55.photobucket.com/albums/g154/codeuser/sigcopy.jpghttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg[3:52:33 PM] Arbiter says: Paracetamoxyfrusebendroneomycin would cure all of his diseases....[3:52:47 PM] Arbiter says: Except with the side effect of probable death.
June 13, 200719 yr I had that happen on a single antenna one time. It was the same glowing green. I had missed a mesh when I added meshgloss. Went back and applied it, was fixed after that. Cheers, Rebelmoon
June 17, 200719 yr It is on EAW Alliance mod running with engines very well. "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
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