October 20, 200620 yr I know these indicate what direction the gun can fire, but what do they mean, exactly? Scott
October 20, 200620 yr All hardpoints and ships have a "Fire cone"....think of a cone, that the sharp point is at the fire bone.The width is how WIDE the cone is...as in, which directions it can fire, as in can it fire all around. Height is how High and Low the cone is, as in, can it fire directly overhead? Put Height, Width and Max_Fire_Distance and you have its entire firing range. http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
October 20, 200620 yr It's how you make hardpoints limit how far they can shoot, or fire straight........Like the land vehicle hardpoints. The AT-AT has it as this: <Fire_Cone_Width>1.0</Fire_Cone_Width> <Fire_Cone_Height>10.0</Fire_Cone_Height> "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
October 20, 200620 yr No thats max_fire_range.The fire cone specifies the radius and height of which the unit can fire. Of couser, if you want it to be able o fire in all directions, use a width of 360 and a height of 180. Its all measured in degrees. In 1upD's example, it would be able to fire in a cone that is 1 degree wide and 10 degrees high from the fire bone (which means it fires dead straight) http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
October 21, 200620 yr Author So is any numeric value between 1 and 360 a valid value for that then? Scott
October 21, 200620 yr For width, yes, for height, uhhh don't know. You could, but that'd possibly make it glitch because it can fire in 360 degrees around and 180 up and down, so 360/360 would be the same as 360/180 I would think.
October 22, 200620 yr no if i was 360 and 180 it could fire 360 around and it could only fire in a up or down angle in the front half of ship so some thing above and behind the ship it cant hit it with out turning www.mapsnmods.tk
October 22, 200619 yr propblably anything behid it.... x. ISD can't trun it's cannons around it would kill it's self... "The leading cause of death among fashion models is falling through street grates" - Dave Barry.
October 22, 200619 yr See that is why we need to put a limit on its fire cone.otherwise, it'd shoot through itself which looks ugly ( it will NEVER hurt itself) http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
October 22, 200619 yr Author So, where is the fire cone centered? Is there something on the bone that tells the hardpoint which way is "forward", or does it depend on the orientation of the model (the model of the hardpoint or the model of the ship?!! They are not necessarily the same!) Scott
October 22, 200619 yr I believe it's bone orientation. I've noticed that 0,0 isn't the same direction for all ships (it's straight forward for some, straight sideways for others, etc.) http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
October 22, 200619 yr Fire bones have a facing...its too bad that the ALO veiwer can't see which way the bones are pointing... http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
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