March 27, 200620 yr I tried to make SPMAT max attack range (distance) greater, but it doesn't seem to work. Whether you add at the (or something like this) in Groundvehicles.xml +200 or +1.000.000, the SPMAT will keep getting in the original distance to fire. This is not the case with MPTL, where everything works fine. Any ideas?
March 27, 200620 yr Author The Land FOW range indicates the cyrcle area (range) around the unit that erases Fog of War. Strangely, SPMAT projectile is mostly controlled by the in the Projectiles.xml . Changing this value makes gravity force to projectile less and so, it lets it fly further. Ofcourse, needs to be changed along with it too (that's what i did).
March 27, 200620 yr Any one wanna tell me how they got infantry ranges fixed.. didnt want to make a new topic we are on the topic of ranges anyways i can never seem to get it to work http://www.swgbex.com/sig.jpgHehe IA 2 venator
March 28, 200620 yr Well in my own messings with the infiltrator I gave it an extended LOS and range via the GROUNDINFANTRY.XML file in these two lines: 525.0 1025.0 I never seen any kind of range in the Projectiles.xml file. All I did with that file was up the damage, and editings in these lines works fine.
March 29, 200620 yr well my infantry never seem to work.. :/.. i guess i just messed with it too much .. good thing this is just an experiment http://www.swgbex.com/sig.jpgHehe IA 2 venator
March 30, 200620 yr In order for the infantry to work you'll have to add the Targeting Behavior to the squad versions of the infantry. Look for the tags. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Create an account or sign in to comment