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noob question

Featured Replies

Hey guys, I am trying something new.....everytime I install patch 1.3 all my mods go away.  I think it is because I do not have an XML file in GameData/Data.....so I plan on doing that but my question is how do I extract/insert just, say for example, spaceunitsfrigates.xml, and insert just that one particular file into xml without recompressing the entire config file?
Well once you've extracted the CONFIG.MEG file just make the necessary subfolders and then transfer the single file to it. Just as a suggestion. Copy/paste each file BEFORE editing it. At least you've got the originals then if you make any kind of mistake.
  • Author
do you think that this is the reason that my mods go away whenever I download a patch, b/c I do not have all my modded xml's in a seperate file?
Not sure, but with the correct folder structure, even installing a new patch shouldnt' effect a mod if the mod only alters the MEG files.
  • Author

OK....so the new deal is that I have a XML file inside my gamedata/data file and after I downloaded the new pathc 1.3, my ships no longer spawn the fighters that they used to. I am the Rebels btw.  All I have in the XML file is spaceunits frigates, capitals, and hardpoints as that is all that you need in order make it work in the first place.  Here is what I have done, maybe I have just missed a step, really do not feel like loading the game again.

1.  Used meg extractor to extract the confi.meg file

2. made the changes to xml files

3.copied changed xml files and pasted them in new xml folder.

 

do I have to use the inserter on the xml folder, if so how???

No sure what you mean by an "inserter", but I just copy/paste the XML files into the necessary folder.
  • Author
I figured it out...when I was copying and pasting, I never changed the name of the .xml's  I left them that "data%%script%%uniqueunits.xml.......I did not know that I need to change the name.....again major payne(great movie btw) thanks for all your help

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