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Re: Make All Fighters able to take out the Death Star

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any way to make it variable?.. such more fighters higher success rate.. or  1 x wing = almost no chance..

http://www.swgbex.com/sig.jpg

Hehe IA 2 venator :P

Do the Rebels still need to win the space battle before any of the fighters can attack the Death Star?
  • Author
Thats to do with the Lua Scripts.  Plus the fact that the DS doesn't have any HPs means that you cannot attack it directly.
http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg

time to mod this game.. i think maybe if we make the DS buildable like a normal space station.. in 5 levels.. prototype... level 2.. all the way to level 5.. full built.

heck we could even make level 4 look like the DS 2 looked :P

that would also allow the DS to be destroyed before it could be finished :P

 

then it could be a unit in a space battle that could be attacked

http://www.swgbex.com/sig.jpg

Hehe IA 2 venator :P

Not true I got a bug that all my fighters and bombers attacked the ds however it has no model so they all were shooting empty space.

 

It has a model, it's just in the background of the map.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

I meant they just flew straight through it.

 

Probably doesn't have a collision mesh...isn't any need for one, after all. It's too big to actually fit on a map.

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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