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Re: Automatic Resolve And Alliance Tanks

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What are everyone's experiences with what seems to wipe out either of the main Alliance tanks, when using the Empire's resources? The Repulsor doesn't really seem to do much! The Alliance ones, even their early versions, seem to carve through them fairly easily and it's quite bizarre. The only thing which seems to work well is using Stormtroopers in 'cover' mode and, even then, it only makes them last long enough to destroy about three or four units (if there are about four or so formations all firing on the same vehicle).

 

I'm sure that if AT-ATs are used, they help to turn the tide of battle more, but you have to wait until level four to obtain those! The AT-ST, on the other hand, doesn't seem to be much good against infantry or vehicles (Stormtroopers seem to destroy infantry better than those are able to)

 

That means basically sitting over planets and blockading them. Why? Because automatic resolve makes the most bizarre equations.

 

What are your most peculiar results with the automatic resolve option? :)

 

My last one was on a planet surrounded by Imperials, which only had a Y-Wing, level two station and a frigate, against which was sent Tarkin, Vader and a whole fleet of Imperial Star Destroyers. The automated result? All forces destroyed, Tarkin and Vader dead, the space battle lost and the Alliance losing only the Y-Wing formation.

Edited by Xenomorphine

I haven't had anything that bizarre yet, but I've used a fleet with Ackbar in it, Antilles, Han & Chewie, Luke, a handfull of big ships and about 10 squads of X and Ys.  Autoresolving on two space battles quickly widdled away the fighters but I didn't lose any big ships or the characters.  I guess I was lucky that time :)

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