February 15, 200620 yr Is this a design error? Especially when it affects the ballance. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
February 15, 200620 yr Mon cals had lots of shield progtors all over the ship Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
February 15, 200620 yr As MJ said Mon calamari Ships were unique in their design. The eliminated one of the Star Destroyer weakpoints by haveing Shield generators around the ship instead of having the generators close to the Bridge section of the battleships. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
February 15, 200620 yr Heh, well if you want to get technical, the Star Destroyers did not have shield generators that were centralized either. They had a bunch of area shield generators that all overlapped. The mon cal also had this, but they had redundant shield generators. Anyone remember that the hardpoints were going to have their own shield and health? I wonder how long ago that was nixed? My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
February 15, 200620 yr They have in the final version I think. I will go after it. http://www.pexsus.com/~littleb/eaw/banner_eaw.jpgFeel the ForceIRC (QuakeNet): #empireatwar
February 15, 200620 yr Home One had a shield hp in the Demo. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
February 15, 200620 yr Okay I looked it up. Home One has, Mon Cals have not. But in the end shields go down very easily when fighting SDs. But thats my personal feeling. Don't know about the number of hitpoints the shields have. http://www.pexsus.com/~littleb/eaw/banner_eaw.jpgFeel the ForceIRC (QuakeNet): #empireatwar
February 16, 200620 yr Well, if you remember, in the demo at least, the republic ship (the one form EP.2 i forget the name) has not shield generator, you just have to keep pounding away at it to keep it's shields down and then destroy it.
February 19, 200620 yr I was also confused as to why the mon cal didn't have a shield generator and by the time i realised it didn't actually have one my bombers died :bleh:.
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