February 2, 200620 yr I wonder - is it still in the game - since in the xml's it is at the ISD... I think - Delphi mentioned something about it. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
February 2, 200620 yr Is it possible its refering to bombing runs... I mean the ISD carries TIE Bombers. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
February 2, 200620 yr I think the MC has that line too. 'All that evil needs to triumph, is for good men to do nothing.'
February 2, 200620 yr Even if this old XML code is in there, there is no menu interface for calling down the bombardment. Now someone might want to try to replace the bombing run button with a bombardment function, but that is all I can think of at the moment. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
February 2, 200620 yr Personally I prefer orbital bombardment to a bombing run, and it was a commonly used Imperial tactic (unheard of with Rebels though). So only Imperial troops would have that ability. If we added it in, we'd have to think of something to give the Rebels. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
February 2, 200620 yr just change the imperial bombing run to an orbital bombardment and the rebs will keep their bombing runs my EAW online screen name [PFF]HAdoken13
February 3, 200620 yr Sorry you cant, its just refering to the fact that that ship has Bombers to bomb the surface http://img20.imageshack.us/img20/3488/zersigef1.jpg
February 3, 200620 yr if i rember right in the last dev chat the question was asked about no oribital bombardment and they said there was orbital bombardment, i'm too tried and lazy to look and find the quote but look over the transcripts i rember it beeing in there. In any case even if it's not i'm pretty sure it can be done one way or another
February 3, 200620 yr Yeah, your right. In the dev chat it was stated that orbital bombardment was possible. On another note...what's the 'place beacon' used for? You could try to tie a bombardment into the beacon signal. 'All that evil needs to triumph, is for good men to do nothing.'
February 3, 200620 yr I get the feeling thats exactly what its good for... Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
February 3, 200620 yr Again, after that chat they confirmed that it was a typing error and they were refering to the Bombing runs. There will be no Orbital Bombardment. http://img20.imageshack.us/img20/3488/zersigef1.jpg
February 3, 200620 yr ah ok didn't hear that but i had that feeling too hehe go figures. Yea I agree on the beaon and even if it's not like i said i'm sure we'll be able to made some way to do it in, considering how moddable things are with the demo currently I don't see this as not possible. How exactly we will go about doing it is a good question and will probley won't find out for sure untill the games out, thankfully we don't have too much longer to wait
February 3, 200620 yr The bombardment does have some possibilities, but we will have to see how much we can do with the LUA and XML in the final version. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Create an account or sign in to comment