December 27, 200520 yr Well we all know that the music in the game, if its anything like Force commander.. and from some of the trailers .. sounds like it, the sound will be awsomebut what i really want to ask is do you think that any type of surround sound will be supportedlike swbf 2 and 1 dolby pro logic 2 ?It would make this game.. sooo much better http://www.swgbex.com/sig.jpgHehe IA 2 venator
December 27, 200520 yr that would be nice for people who have that stuff i guess i have only cheap pc speakers as for if it is in i have no idea
December 27, 200520 yr yeah i have to buy better speakers myself but yeah it would sound alot better like it. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
December 27, 200520 yr dont wast your time with speakers I use medusa 5.1 suround sound headphones they are the bomb much better than forking out on a load of speakers to do the same job around £30 now
December 27, 200520 yr lol yeah but i don't like wearing headphones. http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpghttp://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg I Support the Resistance!
December 27, 200520 yr I dont mind ear phones, but I hate headphones becuase they hurt my ears, well at least the ones made to sound good. I have pretty good speakers already, I dont think I really need a complete little system, but yes it would be nice for them to have good audio. http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg> Petroglyph Forums Moderator> LucasForums Moderator
December 28, 200520 yr A sound question Is that a pun? http://img20.imageshack.us/img20/3488/zersigef1.jpg
December 28, 200520 yr lol when I read it I thought 'a sound question' would mean a good and based on facts question... then I realised it was about sound lol.
December 28, 200520 yr Author no it was not a pun.. not intentionallybut it would sound soo good since i have a really good speakersi got a z-5500 digital 5.1 a few months ago and it sounds greatits hooked to my sb audigy 2 zs notebook swbf 2 sounds awsome bf 2 sounds awsome ... and now one of the best sw rts of all time.. it better sound good .. they go cinematic mode.. this would make it a much better experience http://www.swgbex.com/sig.jpgHehe IA 2 venator
December 31, 200520 yr A sound question Is that a pun? What's the pun, though? http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg
December 31, 200520 yr A sound question Is that a pun? What's the pun, though? /wiseassmode on A sound question can be both a question about sound or a good question. The pun being that it's a good question about sound. /wiseassmode off
December 31, 200520 yr A sound question Is that a pun? What's the pun, though? /wiseassmode on A sound question can be both a question about sound or a good question. The pun being that it's a good question about sound. /wiseassmode off /smartassmode on Ohhh!!! /smartassmode off http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg
December 31, 200520 yr Author it was not a pun. not intentionallyso those who are intellectually challenged may now calm down http://www.swgbex.com/sig.jpgHehe IA 2 venator
January 4, 200620 yr Well since this is a question thread I will ask a simple question. Well i've been wondering if the units that fight on planets will need a transport built or come with it already Well its just a thought I had recently in a convo over Xfire. Well I haven't seen a transport in the building list so far but just wanna make sure. Maybe someone heard about this somewhere ? -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
January 4, 200620 yr The transport is organic to the unit... which kind of stinks in my opinion. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
January 4, 200620 yr so does that mean that each troop complement and each AT-AT or AT-ST, etc has a separate transport ship? My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
January 4, 200620 yr Thats what it looks like from what I've seen. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
January 4, 200620 yr Thats what it looks like from what I've seen. That is both good and bad. I think we should have to build transports to move our units as it requires slots and makes you choose how big to make your transport group vs their guards. As it stands now, your units only cost you what it takes to build them. Their transporting is "magical" since the transports are not themselves being built. This means that the mechanics to make other ships "transports" ie ISDs (per canon) in a mod will be that much more difficult as there will be no ship type that has a transport "number", it will just be each ground unit represented in space by a different model basically. We will have to see what this really translates into when we see how they are actually modelled and thier data is set up. The only good I see from this is less micromanagement in terms of unit transportation (although "realism" is sacrificed horribly this way) and this should allow you to have your ground forces with a space fleet without using up the fleet points which are too low as it is anyway. Another problem point is that an attacker would have to destroy each unit individually which some may see as a good thing, but realistically, what military force builds single unit transports as a rule (not counting specialty transports for huge or unique units)? As for the space limit. If they do take up points there, then it will be even worse that they use 1 transport per unit as that will seriously compromise your fleet makeup. If it is possible to have any size fleet but only 20 points worth visible at one time, then it is more unrealistic as no one would ever have their transports show up in the playing field unless there is no other ships available to fill the 20 point limit and it is done automatically. The more we learn about this game, the more "cheap" the "strategy" and "tactics" are becoming. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
January 4, 200620 yr Organic ? Well they do seem to grow around the units. I know what you mean Steller just messin around. Well I wouldn't mind if I had to buy transports but if they come with them and taxed into the unit price or not then its all good. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
January 4, 200620 yr It is possible that the transports that bring the AT-ATs to the ground is a smaller one inside a bigger transport that has lots of AT-ATs, it's just that the smaller transport brings them down one at a time. As for other groups of units, the transport for those units can drop off just the ones you sent to come down. We don't have to assume that everything in a transport comes out on the ground, some units can stay in the transport. Even if that isn't the case, I'm confident that petroglyph would be smart enough not to make transports too much of a problem. They play games just like us, so I'm sure they would be bugged by it just as much as we would. I don't want to see you guys angry about this because we don't even know how the transports will work. I thought you guys would be smart enough not to criticize what you don't know.
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