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Hyperspace & Interdiction fields

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I know there was a thread and mod regarding the Golan defense platforms (GDP). The GDP replaced a capital ship so it could be built, but the problem was it had hyperdrive capability (like all ships do). There was a "mod" that "disabled" the hyperdrive on the GDP's so they would be stationary at the designated system. That's great (I have yet do use this mod, but will get around to it someday).

 

My question regards a ship brought up in another thread: The Bakuran Defense Force destroyer with the hyperwave sustainer.

 

http://starwars.wikicities.com/wiki/Bakura-class_destroyer

(I think these sketches of the BDF destroyer stink. It looks like a fighter :x )

 

I know this maybe impossible so it doesn't hurt to ask, especially given there's been a (anti-)similar mod for the GDP's: Is it possible that given a model of the BDF destroyer existed and such, that a "mod" could be done for this ship only that interdiction fields could be null and void? So basically with this ship, if caught by a superior enemy force with an interdictor, I could still retreat? If in a mixed fleet of ships, only those equipped with the hyperwave sustainers could retreat (unfortunately abandoning those without - so sorry)?

 

I don't know who created the GDP mod (I'll have to research this), but do you think this is possible? Ideas? Comments? Etc?

Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"?

I don' think that would be possible, given the nature of the Battlestations mod. As you can tell from Rebed, there are flags that can turn any ship into an interdictor (just check "gravity wells" on the screen). You'll also notice that you can change the hyperspace rating and sublight speed in Rebed. The problem is, however, that when you select a rating of "0" for these two fields, Rebed automatically bumps them up to "1". Thats where the battlestation patch comes in.

 

The patch presumably goes into the DLL files and changes the ship's hyperdrive and sublight speed directly. Thats why you can't look at the ship's stats in Rebed once you run the battlestations mod without running it again.

Count Dooku is the strongest Star Wars character as depicted in the movies. All hail Christopher Lee.
  • Author

Quoting myself:

 

(I think these sketches of the BDF destroyer stink. It looks like a fighter :x )

 

I credit Krytos with finding the following: http://warlords.swrebellion.com/gallery/Development/watchkeeperDestycomp

 

 

Now that looks better, much better! :D

 

 

PS. Krytos, in your original post: How did you make the above "link" into the single word "Watchkeeper"? I've seen this done before, but not sure how to implement this :oops: .

 

 

AdmiralToguroAni wrote:

 

The patch presumably goes into the DLL files and changes the ship's hyperdrive and sublight speed directly. Thats why you can't look at the ship's stats in Rebed once you run the battlestations mod without running it again.

 

So basically you're saying everytime you use RedEd (assuming you're using the battlestations mod), you have to "re-run" the battlestations mod because RedEd "undid" the 0 (zero) settings. OK.

Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"?
  • Author

Thanks for the info Mad. I'm sure Krytos would've responded, but considering the time differences he's probably sleeping right now :)

 

This is just a test Bakuran destroyer

 

8):D

Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"?
Thanks for the info Mad. I'm sure Krytos would've responded, but considering the time differences he's probably sleeping right now :)

 

Bingo :wink: I might have also gotten up very late today . . . midday just doesn't seem like the morning anymore :roll:

 

This is just a test Bakuran destroyer

 

8):D

That's exactly how you do it :)

A little trick I picked up on is to quote a post that has something unusual in it - read the code for how they did it . . . and then "borrow" it :wink::P

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