October 5, 200521 yr I think I'm missing something. I see all these screen shots of mass battles filled with Mon Calamari ships and huge fleets of star destroyers... but I can never keep enough resources to so much as build one Star Destroyer, let alone hope to ever be able to build an Executor. I set the starting resources to the highest amount and set the resource modifier to high. Some pointers please? EDIT: nvm I found the setting to start with 1000000 ru's. Underwear is for the weak.
October 6, 200521 yr SWR Staff - Executive Most people play with resource injections, as the map resources are usually too small to support big ships Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
October 6, 200521 yr Fondor isn't bad for it, but even then if i want a good match, i'll play with a small injection every 2-5 minutes
October 6, 200521 yr Author Well I figured out how to at least start out with a good amount. SSD politics are very effective. Underwear is for the weak.
December 7, 200520 yr that's kinda a bummer. Resource collection is one of the main skills needed with an RTS. Is it still fun using injections?
Create an account or sign in to comment