June 14, 200521 yr just wondering about the starting RU amounts. If I change the Warlords.lua so the amounts are different, will this affect multiplay in anyway? ie I want to change the numbers to 200k, 300k, 400k etc, rather than the jump from 100k to 500k that exists atm. cheers
June 14, 200521 yr SWR Staff - Executive I don't really recommend it, unless you get both players to do it. I believe all people playing must be using the same version. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
June 14, 200521 yr Author cheers Evaders - I suppsoe I'll use Starting RU plus Lump Sum to get the desired result
June 14, 200521 yr SWR Staff - Executive I think everyone just uses injections. Don't set things too high, otherwise you'll get the nasty "too much RU, becomes negative value" bug Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
June 15, 200521 yr Author this is for command decision exercises, so the students have to be constrained with resources. It defeats the purpose if they know they have more RUs coming in.
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