November 8, 200421 yr This is along the thoughts of putting up a web-based manual for new players: Is there an edited savegame, or a command option, out there that lets us play a "clean game" in SWR? By which I mean, just like in Civ, Tech1 Birth of the Federaion game, or multiplayer starcraft, that the player (and maybe the computer) starts out with only 1 planet, no ships or anything, minimal construction facilities, and the 2 main characters. Well, if such a thing doesn't exist, I hope someone with a savegame editor makes such a game...I don't know what utilities are available, much less how to work them, but I can imagine this being a useful teaching tools for newbies. PS, that web based manual is still a great idea.
November 8, 200421 yr That's interesting, but we must remember in the end that this is a struggle between the Galactic Empire and the Rebel Alliance, not 2 random planets who decide to go for galactic domination . But hey, if a modder figures out how to do it, all the better! Though I imagine it would just make the beginning of the game more boring (or fun depending on the proximity of your opponent).
November 9, 200421 yr Such scenario could be done, but I can't suggest it in single player, since the AI is not built that way. He would be dumber as ever In multiplayer, it could be fun. However, I don't know, if it's possible to make a mp savegame.
November 10, 200421 yr Well if you made all the planets un-colonized(with Rebed) it could probably be done but then multiplayer would take a loooooooooong time . Hmm... or maybe the game would crash, anyone care to try ?
November 10, 200421 yr Well, I think such a savegame would result in an economical collapse for the AI and the player. This one planet would need at least 1 construction site and the rest filled up with mines and refineries. Now, if you don't edit Yavin & Coruscant to have something like 15 mines and as many refineries (which would look quite akward, btw) then I think you'd would rather lose ships and troops due to low maintenance and not be able to play very long. On the other hand vakundok and I (well, mostly our grand master from Hungary ) were researching about a possible savegame editor, but this has been put to a halt, since the info in the savegames (mp ones most likely as well) are not put in there in a consistent way. Almost everything in there is variable and often occurs more than once http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Create an account or sign in to comment