July 7, 200422 yr I just got done with my first model ever. It's of an ISD and all it needs is a texture. So..on that i was wondering if any one of you would texture it for me. Mainly because i suck at texturing I'll put the file up for download if i can figure out how. I made it in gmax if that is of any importance. Thanks Always a pleasure to meet a jedi
July 7, 200422 yr Hmm, thissite has a backup of the old SWMA models and their textures.You should give it a try http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 7, 200422 yr Author cool, thanks mask. You wouldnt happen to know where i could get that tempest plugin for gmax i read about in the modeling tutorial, would you? i've looked all over and cant find a working link Always a pleasure to meet a jedi
July 7, 200422 yr that's where i got it from: http://www.turbosquid.com/gmax http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 8, 200422 yr Author Thanks, that helped alot but im having problems trying to convert the .3ds into .x files.i have the tutorial but it says to use the conv3ds program? i cant seem to find it or make any other program that came with it to work p.s. hehe...my first time Always a pleasure to meet a jedi
July 8, 200422 yr hehe... same problem here...first time for me, too... http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 8, 200422 yr Umm, guys ... it's on my webpage, under 'Rebellion' Keep on modelling, the more the merrier http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 8, 200422 yr Umm, jah, I found it (before your post but thanks anyway). I'm trying to convert SFC .mod to .x, is there anything I should know for doing that? http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 8, 200422 yr Pfff, umm ... I think Cain asked me that as well, a few days ago. You need Milkshape 3D and the import plugins from http://www.assimsoft.com, that should enable you load the SFC models. I just tried the old Enterprise, since I'm still in the middle of preparing for my exams http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 9, 200422 yr milkshape - check.plugin - check.lots of .mods - check. well, learning by doing! http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 9, 200422 yr I don't recall at the moment, if you had to select all the objects, you wanted to export, or if simply hitting the button would suffice. But you know the saying: give a man a compilation tape and he will dance for a night. Teach him to scratch and he will dance for generations http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 9, 200422 yr Hmm...conv3ds gives me a 'file fca.3ds unreadable' error message.I tried it with another model as well, my scratchbuilt akula destroyer...same thing http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 9, 200422 yr Hmm, what did you select in Milkshape's export options ? Can the models be loaded in Lith ? http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 9, 200422 yr That might be the point...I exported it as milkshape ms3d and loaded it with lithunwrap, then saved it as 3ds there. http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 10, 200422 yr No no no, save it as 3ds directly in Milkshape.The export plugin has a funny name there and might be easily overlooked. I think it's called 'Autodesk 3ds ...' or something. http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 10, 200422 yr done. conv3ds still can't read it. *banging head against keyboard* - ARGH! It won't work. http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 10, 200422 yr *banging Admiral Fishface's head some more against the keyboard* darn, why doesn't it work ? Have you chosen any fancy filenames with spaces or something else inside ? If that's the case, write the filename like this "filename with spaces...3ds" http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 10, 200422 yr Thought of that as well... fca.3ds isn't that fancy, is it? *collapses and begins to weep, wailing 'Ich hasse dieses Modell!'* http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 11, 200422 yr Author ok, so i did everything that i was supposed to but when i try to import the stuff it says it doesnt have textures. what did i do wrong? if i leave it that way, will it show up right in rebellion? [edit]ok, it shows up but.....theres 2 problems.... all white the ship isbigger than the planet..... Always a pleasure to meet a jedi
July 12, 200422 yr Adm. Fishface: I tried it yesterday, after I was too sleepy to learn, or in other words: on 0400AM. But for me, it worked. I just imported the fca (Kirk's Enterprise) and exported it again with the Autodesk 3ds exporter. Then I copied the conv3ds tool in that folder, opened a DOS prompt there and typed my usual command:conv3ds -m -v2 "nameofthemodel.3ds" It converted the model without any complaints. Shushoni: well, the answer's almost within your own post then. 1) at least one of the three LOD models doesn't seem to have a material or the right material (wrong name ?) assigned.2) you didn't resize at least one of the models in 3dsmax/gmax to the right proportions. Most of the time I import ships like the ISD (1.6km) and measure the size of the new one that way. http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 12, 200422 yr This is exactly what I did.*sigh*I give up...for now. http://img.photobucket.com/albums/v436/RiesstiuIV/Krempel/trapaure.gif
July 13, 200422 yr Ok, I can't see you suffer like this. PM me your email adress and I'll send the converted fca your way, somewhere between when I was supposed to learn for the next exam ... http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
July 13, 200422 yr Those inbetween tend to be longer than the actual studying time http://www.swrebellion.com/~jahled/Trej/banner.gif
July 14, 200422 yr et tu, Trejus ? Come on, I need something to occupy my mind besides all these humdrum scripts. Otherwise I'd go completely mad http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
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