I'm also new (just tried the mod for first time today) and if the OP doesn't mind I'll post my thoughts as well to make everything fit in one thread. Bear in mind as of this post I have only played it for under 2 hours, playing Empire and watched about 30minutes of the replay viewing the NR and Vong factions I'm up against. As a whole, the mod looks awesome. The game runs smoothly, the fights look excellent, and to whomever did the planets on this did an amazing job. The attention to Star Wars Cannon on ship types also impressed me, I gave a special omg seeing a Hapan Battle Dragon for the first time haha. The Vong are also great looking as well. I do have a few questions though. I'm sure like the OP you guys are aware of a lot of these things but I have to play it safe. First off, are some of the planets supposed to start out so that when you colonize the planet, the population upgrade is already full? The reason I ask is this has led to several frustrating colonizations, leaving me unable to upgrade the population, and having a planet now sucking credits since it is in the red on tax income. Also noted is one Asteroid colony I had was raided, destroying my structures and more importantly my construction vehicle, which for some reason would not auto respawn like normal, leaving me unable to rebuild. Secondly, the resource drain upgrading the planets I felt was a little high. I was unable to really afford any higher tier planetary upgrades unless I just focused entirely on it, then leaving me with a small fleet, which I learned quick has big trouble when its outnumbered. So it seemed either expand really fast, don't upgrade more then 1 step of population and try to spam trade ports to build an economy or turtle and concentrate all your money on slowly doing 1 upgrade at a time, hoping you didn't get utterly slammed. Also, I noticed several ships having irregular movement patterns. The most extreme case was the Imperial equivalent of the Cobalt frigate from vanilla sins, which would basically at full speed strafe the target, fly off to the other side of the planet, turn around and sometimes move backwards and then repeat. The speed of the ships also seemed a little high to me as well as a whole, with a fleet moving so fast across your planets, it seems easy to just move an assault fleet quickly out of range of defensive areas, then attack the weaker half since your ships move so fast. Like the OP, I felt maybe the smaller ships are a little pointless, once you hit the point of massing your cruisers, it seems they just die really fast. Early game I think there's use obviously, but once everyone gets in a little they just seem cannon fodder. Otherwise the other things I noticed were rather small, and mainly minor things. 1:Coralskippers (Vong starfighters) represented as Y-Wings and X-wings and when you scroll into them, the x-wing variant i believe comes up as string not found. Also fire green lasers like tie fighters. 2:M60 for NR is partial visible. 3:One minor thing that frustrated me was finding the Imperial's colonization frigate, none of them had a description that clearly said the ship colonizes or "invades" a planet. Meant building one of each ship till I found the right one. Also on that note, out of curiosity where did the two capital class variants of the ISD come from? Most of Star Wars novels I recall have Imperial fleets led by ISD class II attack star destroyers, such as the famous "Chimaera" and a lot of the Imperial fleet consisted of Victory SD's as well, which I note are also absent. 4:Constructed the Starbase Golem Defense platform, and the volley technique seems to be a one/two fire only, after using its antimatter down to 15, the station would not regenerate any antimatter. Also, how come the one buildable from the tactical slot on a planet has more hull/shields? 5:Dreadnoughts "Slave Rigging" ability yield range also seemed kinda small, and requires really close knit fleets if its to work at all in my opinion. Thanks for reading, hope maybe I caught something new and didn't just waste your time! haha.