I'm presently surprised with the nearly-complete feel of the mod at this stage. The first race I tried was the republic and was, at first, worried about the ARC-170 being called a bomber. However, when I saw my squadrons divide priority between enemy ships as well as enemy squadrons...I'll admit there was a squeal of joy. There weren't many things wrong with it, in my opinion, other than wishing I could have used interceptors and V-wings. For a split second I was a little upset at the ol' bait-and-switch of giving the impression the y-wings were done...only to have the models be those of the B-wing. Oh well, I can live with that. One problem I had was the music, though. I'm sorry if I'm repeating something previously mentioned, but I'm short on time. The synthesized renditions of the songs aren't too great; they just can't replace the classic originals. The other problem was ship speed. How are the cruiser versions of some of the battle ships faster than their capitol versions (i.e. the Venator Class)? Also, the Imperial class II Star destroyers start of with Oppression, but it seems to be affecting them negatively. Why is that? Finally, I noticed that, while the Imperator maneuvers into a broadside firing position, the Imperial II's do not. Nor the Imperial I's, for that matter. Is it a difference in weapon systems or something?