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vadereclipse

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Everything posted by vadereclipse

  1. Hi. Sorry i haven't been around. I was aware of the new location, but kinda forgot about it a bit. I've had a lot of work, too. So how is everything going?
  2. lol. sounds like a good laugh. btw, i think it may be a good idea to give samus's ship some minor laser cannons as well. i was playing today, about to attack the eastern energy signature on bryyo, when i scanned it to attack, it said "your ship's firepower is insufficient to damage it". from that, it can be asumed there are some minor laser cannons, methinks.
  3. what is this halloween mod?
  4. i say add a lot of the cut stuff as it should be to kotor 2 at the same time. however, they'll be busy on TOR.
  5. why is EAWfiles so shit? is it understaffed or is it just generally shit?
  6. hmm... they'll do it too early or late. EAWfiles really aren't great.
  7. lol. THE FIGHT IS ON!.
  8. well, i can't do much beypond enabling a pirate faction (buggily) in terms of modding.
  9. ah. so you know how to contact them? i'm sure the polies can be lowered. i mean, lavarider made a high-poly ridley model acceptable, right?
  10. you could lower polies right? don't know if garry will let you use it. he's the king of source mods, is't he? i have a few, but never got my head around Gmod.
  11. can always be reskinned. all that's really needed is the model shape.
  12. elaborate perhaps? where would they go?
  13. i just had an idea of WIN. Reskin Geonosians to look like luminoth warriors!
  14. could it not be the fact that there are too many factions?
  15. oh, is boba a GF trooper?
  16. well, it's got to be the pirates.
  17. IF YOU MOVE THE PIC RIGHT, YOU'LL SEE DS, AND A BESERKER KNIGHT.
  18. actually lava, upon searching it on google, a quote from sgt. johnson on halopedia (yes, a halo wiki) said it looked like 2 squids kissing. and 30 kilometres? whatever next??? the Ark???
  19. great job! very impressive! what were the Starvipers?
  20. yes, EAW is undoubtedly the mods modder-friendly game i've played, but there are always hardcoded issues.
  21. the question is, are they working without bugs? i doubt games have much consideration for the modding community, and those that do don't spend long letting the coding etc. accommodate the modders
  22. i think you can hav something like 21 NPFs.
  23. Shame about the commander. Good luck with it.
  24. True. Any screenies? we were promised pirate commander some time ago.
  25. do what you did with quadraxis? unless it's a robot-specific thing, it should work.

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