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Darth Vanisher

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Everything posted by Darth Vanisher

  1. Hello, sorry, want to ask another question again here. I want to know how to create an icon for the new units? I mean, the big one, like the one that the Acclamator-class Star Destroyer & ISD have. So it have it's small icon, but also have the big one, that shows up on Galactic Conquest. For example is the Executor SSD I got from the Legacy of War mod: http://img516.imageshack.us/img516/5788/ssdjz6.jpg It have the small icon (50x50 px), but also have the large one (100x50 px). How to make icon like that, so in Galactic Conquest both icons will be showed (small for the unit production, large for the Fleet box)? Much like the Death Star too. I have read the tutorial here: http://pff.swrebellion.com/index.php?topic=3112.0 But its seems cannot help me much, for it is only explaining how to add icon for a small unit. Sorry for my bad English. Thank you for your support.
  2. Yes, if it's for campaign/GC. Forgot to add a thing, I mean how to add population cap for land in Skirmish. After some effort I've successfully added the population cap for space, but for the land still remains 10/10 (sometimes 9/10). How to add it for skirmish? Nevermind the pop cap, I have found how to solve this one. Also how about the SSD & MC units I said above? Here is some part of the xml for the Mon Calamari unit: <Affiliation>Rebel</Affiliation> <Build_Initially_Locked>Yes</Build_Initially_Locked> <Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer> <Slice_Cost_Credits>9000</Slice_Cost_Credits> <Tech_Level>3</Tech_Level> <Required_Timeline>0</Required_Timeline> <Required_Ground_Base_Level>0</Required_Ground_Base_Level> <Required_Star_Base_Level>5</Required_Star_Base_Level> <Required_Special_Structures /> <Required_Planets>MonCalimari, Kuat, Fondor, Sullust, Bestine, Corellia</Required_Planets> <Ship_Class>capital</Ship_Class> <Formation_Priority>5</Formation_Priority> <Is_Bomber>no</Is_Bomber> <Surface_Bombardment_Capable>no</Surface_Bombardment_Capable> <!--<Political_Control>1</Political_Control>--> <Political_Faction>Rebel</Political_Faction> <Squadron_Capacity>60</Squadron_Capacity> <Transport_Capacity>30</Transport_Capacity> <Number_per_Squadron>1</Number_per_Squadron> <Build_Cost_Credits>11500</Build_Cost_Credits> <AI_Combat_Power>10250</AI_Combat_Power> <Build_Time_Seconds>110</Build_Time_Seconds> <Build_Tab_Space_Units>Yes</Build_Tab_Space_Units> <Size_Value>360</Size_Value> The unit (Mon Calamari) text tooltip and name also shown missing although I have add it into the Text file (the DAT one). Nevermind the text too, it's done now. What left is why the unit won't shown on GC/Campaign. Sorry for asking too much questions. Thanks for your help.
  3. Ah, thanks. It works now for the land units. ;D But still doesn't work for the space units. I've created some sort of large-scaled Mon Calamari and a SSD (based on LoW SSD, though); it shows on Skirmish, but it won't appear on Galactic Conquest nor Story. Here's some part of the XML for the SSD: <Affiliation>Empire</Affiliation> <Tech_Level>5</Tech_Level> <Required_Timeline>0</Required_Timeline> <Required_Ground_Base_Level>0</Required_Ground_Base_Level> <Required_Star_Base_Level>5</Required_Star_Base_Level> <Required_Special_Structures /> <Required_Planets>Kuat, Fondor, Sullust, Coruscant</Required_Planets> <Damage>150</Damage> <Autoresolve_Health>12500</Autoresolve_Health> <Shield_Points>4000</Shield_Points> <Tactical_Health>12500</Tactical_Health> <!-- was 6000 --> <Shield_Refresh_Rate>50</Shield_Refresh_Rate> <Energy_Capacity>14000</Energy_Capacity> <Energy_Refresh_Rate>1000</Energy_Refresh_Rate> <Ship_Class>capital</Ship_Class> <Surface_Bombardment_Capable>yes</Surface_Bombardment_Capable> <!--<Political_Control>1</Political_Control>--> <Political_Faction>Empire</Political_Faction> <Squadron_Capacity>70</Squadron_Capacity> <Build_Cost_Credits>12500</Build_Cost_Credits> <AI_Combat_Power>12000</AI_Combat_Power> <Build_Time_Seconds>120</Build_Time_Seconds> <Build_Tab_Space_Units>Yes</Build_Tab_Space_Units> <Size_Value>8</Size_Value> <Build_Limit_Current_Per_Player>2</Build_Limit_Current_Per_Player> Ah yes, wanted to ask a thing to. How to add the population cap on Land and Space? I have edited the Factions.xml for the space cap, but it remains to its size. I've edited the Gameconstants.xml too for the land cap, but nothing changes.
  4. Hello, I want to ask some questions here... In Empire at War (not FoC), how to add my new created units to Campaign/Story Mode and Galactic Conquest mode? The units are both Space and Land. Right now I'm only able to add the units into Skirmish. The same question also goes for new hero units; how to add them to Campaign & Galactic Conquest? Thanks for your support. Sorry if there's another topic that have explained how to do this one.
  5. Hmm... been a while since last reply. Hello, I'm a new member here. Nice to meet you.

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