Update: December 28, 2011 | Revision: 683 Flak Burst (and all it's variations) and Fast Tracking Turrets have had their ranges increased. This was done so they can actually hit fighters; previously they had absurd ranges such as 2400, fighters have a minimum firing range of 3000. I have also redone the autocast conditions for Backup Shields and Sacrifice; while they might be a bit of a pain to fire off manually now, they will correctly fire off themselves, making this unnecessary. Gave Centax Flak Burst, ISD-I speed increased and swapped out missiles for point defense lasers, ISD-II swapped out point defense lasers for missiles, Blockade ability steals more from tradeships, AI should no longer spam CC-9600s, resized trade port mesh, added in refinery mesh made by Warb, fixed Defender desc.