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eawcommander

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  1. Thats easy lol You want the Steinars Advanced Units Mod v3.0 Its got Golan Defence Stations, new planets and much much more empireatwar.filefront.com Or just dl it here lol http://empireatwar.filefront.com/file/Steiners_Advanced_Units_Mod_30_Reloaded;72001
  2. He's working on v2 for the AT-TE at the moment I think lol But maybe the MTT or Homing Spider Walker as seen in episode II
  3. This Is Amazing Avenger you rock!
  4. Is Photoshop or GIMP better at making 50 by 50 images with alpha channels? Just need an icon for the droideka now
  5. I'm adding a few units to my mod and am at a loss where to get any good icons I would be grateful if someone could point me in the right direction of an in game 50 by 50 pixel icon of these units: (Since my photoshop is ancient and wont allow alpha channels) Or a mod that might have them so I can extract them lol Droideka MKI http://img170.imageshack.us/img170/3495/droidekafb6.jpg AAT http://img222.imageshack.us/img222/4650/aatbw9.jpg Vulture Droid http://img222.imageshack.us/img222/4250/vultuh0.jpg TriDroid http://img222.imageshack.us/img222/5656/trifighterqw0.jpg I found ones for Lucrehulk, Providence, Munificent, Recusant, Battledroid, Superbattledroid and Snail Tank but these elude me so far And before you ask, no its not another clone wars mod lmao
  6. I was thinking of maybe getting the SSD to have the assault ability that Thrawn does, but so far it hasnt worked for a new person to modding (myself) the SSD is a tricky unit
  7. You mean this one? this is the MC90 http://img342.imageshack.us/img342/8279/mc90bb4.jpg http://img344.imageshack.us/img344/7486/mc902ye6.jpg It was released in z3r0x's Mod, and will be in mine as well when I release it, best bet is to download z3r0x's mod and use the files in there if you want it for personal use (I'm guessing)
  8. Patch 1.01 for FOC is now out and ready to play: ftp://ftp.lucasarts.com/patches/pc/FOCUpdate1_1.exe Yet, a bug already. Mandalore's space map in GC is still messed up. Ships hyper in from the west of the map, but they should be facing north, as the radar map indicates when an ISD or SSD enters the battle from its direction. This makes this map harder, or easier, depending on how you play it. But its still a bug they took no notice of fixing.
  9. I just tried that lol Now when I open the icons they appear... corrupt as in having chewbacca as Admiral Ozzel Until I can get it "uncorrupted" looks like I'm stuck and cannot add any new icons > I will upload it so maybe someone can have a look please http://files.filefront.com/huhzip/;6356290;;/fileinfo.html Why cant the darn thing TELL me which one is "corrupted" looool Fixed it as best as I can
  10. I've been adding new units to FOC recently, then one day my MTD Extractor decides to be... stupid. So I cant add any more icons. "It appears to be corrupt and read only" apparently. Anyone know what to do to get around this... gayness?
  11. This might help, not sure, just saw the topic http://www.petroglyphgames.com/forums/index.php?showtopic=1202
  12. I've used KOF's model for the Providence Cruiser from filefront, and added it into FOC. I have converted it to FOC format so the model works fine, however, I'm having some trouble with the hardpoints. Jedi_Consulor got it working in EAW, but whats going wrong in FOC? Since it is only the Hardpoints where the darn "syntax error" is appearing HARD_POINT_SHIELD_GENERATOR Yes Yes TEXT_SHIELD_GENERATOR_HARDPOINT 350.0 Large_Explosion_Space_Empire Unit_Hardpoint_Shields_Death Hardpoint_Breakoff_Providence_SHD_Generator cis_providence_HP_SHD.ALO HP_SHD_Bone HP_SHD_Coll p_hp_stardestroyer_damage HP_SHD_EMITDAMAGE HARD_POINT_ENGINE Yes Yes TEXT_ENGINE_HARDPOINT 450.0 Large_Explosion_Space_Empire Unit_Hardpoint_Engines_Death Hardpoint_Breakoff_Providence_Engines cis_providence_HP_E.ALO HP_E_bone HP_E_Coll HP_E_EMITDAMAGE HP_E_MAINENGINES HARD_POINT_FIGHTER_BAY Yes Yes cis_providence_HP_HNGR.ALO HP_HNGR_Bone HP_HNGR_coll HP_HNGR_EMITDAMAGE TEXT_FIGHTER_BAY_HARDPOINT 150.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-L.ALO FP_F-L_00 FP_F-L_Coll p_hp_stardestroyer_damage HP_F-L_EmitDamage Hardpoint_providence_Laser_F-L FP_F-L_00 FP_F-L_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-L.ALO FP_F-L_01 FP_F-L_Coll p_hp_stardestroyer_damage HP_F-L_EmitDamage Hardpoint_providence_Laser_F-L HP_F-L_01 HP_F-L_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-R.ALO FP_F-R_01 HP_F-R_Coll p_hp_stardestroyer_damage HP_F-R_EmitDamage Hardpoint_Breakoff_providence_Laser_F-R FP_F-R_01 FP_F-R_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-R.ALO FP_F-R_00 HP_F-R_Coll p_hp_stardestroyer_damage HP_F-R_EmitDamage Hardpoint_Breakoff_providence_Laser_F-R FP_F-R_00 FP_F-R_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes Yes TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-L.ALO FP_M-L_00 HP_M-L_Coll p_hp_stardestroyer_damage HP_M-L_EmitDamage Hardpoint_Breakoff_providence_ION_M-L 80.0 FP_M-L_00 FP_M-L_00 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes No TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-L.ALO FP_M-L_01 HP_M-L_Coll p_hp_stardestroyer_damage HP_M-L_EmitDamage Hardpoint_Breakoff_providence_ION_M-L 80.0 FP_M-L_01 FP_M-L_01 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes Yes TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-R.ALO FP_M-R_01 HP_M-R_Coll p_hp_stardestroyer_damage HP_M-R_EmitDamage Hardpoint_Breakoff_providence_ION_M-R 80.0 FP_M-R_01 FP_M-R_01 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes No TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-R.ALO FP_M-R_00 HP_M-R_Coll p_hp_stardestroyer_damage HP_M-R_EmitDamage Hardpoint_Breakoff_providence_ION_M-R 80.0 FP_M-R_00 FP_M-R_00 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-L.ALO FP_B-L_00 HP_B-L_Coll p_hp_stardestroyer_damage HP_B-L_EmitDamage Hardpoint_Breakoff_providence_Laser_B-L FP_B-L_00 FP_B-L_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-L.ALO FP_B-L_01 HP_B-L_Coll p_hp_stardestroyer_damage HP_B-L_EmitDamage Hardpoint_Breakoff_providence_Laser_B-L FP_B-L_01 FP_B-L_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-R.ALO FP_B-R_00 HP_B-R_Coll p_hp_stardestroyer_damage HP_B-R_EmitDamage Hardpoint_Breakoff_providence_Laser_B-R FP_B-R_00 FP_B-R_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-R.ALO FP_B-R_01 HP_B-R_Coll p_hp_stardestroyer_damage HP_B-R_EmitDamage Hardpoint_Breakoff_providence_Laser_B-R FP_B-R_01 FP_B-R_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0
  13. Tested and.... bug free Just working on the scale now, they are rather big lol
  14. I TAKE NO CREDIT FOR THE MODELS OR TEXTURES in my next mod, which is not released yet. It gives the ZC some CIS units. Awaiting permission from EAWEnhancement who will take full credit. I only enabled them in FOC. http://img177.imageshack.us/img177/8079/cislq5.png
  15. lol I added the Lucrehulk into my mod that Im making but Z3r0x will probably add it anyway ;D Its one heck of a cool ship

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