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Infinity238

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  1. I'm pritty sure it was closed, and just to be sure I capped all the holes.
  2. Nuts no change. Inside didn't change it at all, I'm beginning to wonder if its the shaders. The FXO are the only ones that work in 3dsmax8 but from a couple of models I made earlier using the fx shaders that came with the patch. The fx shaders look proper, I cant use them now because 3dsmax crashes when I try.
  3. Inside... I'll give that a try tomorrow, thanks for the pointers.
  4. Please, there has to be some one out there who knows whats going on here? This nagging issue is basically holding up the Mods beta test, because I dont want to put any more units in untill I get this problem licked.
  5. BUMP. Heres what it looks like in game with the shadow mesh, any help or ideas would be great. http://img270.imageshack.us/img270/7946/laurasia2zk7.jpg
  6. http://img164.imageshack.us/img164/7687/help1qv7.jpg Of course they are on top of each other normally but they are both the exact same size.
  7. I think I tried the shadow mesh already, but what do you mean how big is it to the mesh? Does that make a differnce? As for spec maps, what shader/ material do you use. I thought it was the: shipname_bc.dds alpha that the game uses as a spec map. I was also useing bumpcolorize.fxo.
  8. http://img97.imageshack.us/img97/3303/laurasiajh6.jpg its just a couple of things I was hopeing some of the other modders could drop by and give me some help. A+C. The shadow only shades the dark faces (squareish) when the obiect is a sphere, not to mention spheres or rounded faces in EAW dont seem to have this problem. There also apears to be a lack of shade variation light - dark, It just goes from full illumination to complete shadow. B.There are no "cast" shadows, again EAW units dont seem to suffer from this.
  9. Hi, I've been working on my mod alot but lately I've switched from useing the shader: meshgloss.fxo over to meshbumpcolorize.fxo. But for some reason It dosn't look right, the shadows only seem to shade the faces completely black or not at all. I am useing a proper bump map and all that but not much seems to make a difference, any and all help would be apretiated. http://img150.imageshack.us/img150/7293/laurasiadj6.jpg

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