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ghostfox1

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Everything posted by ghostfox1

  1. I think that, considering that the MC-30 isn't canon, the -30a and -30b were failures.
  2. I think it'd be more of a command then a cheat. More like a helper for the PG guys to see where everything is, and what they can do to make it better.
  3. That they seem to be good at fighter killing? They also seem to do 3 or 4 times as much damage per group shot then the first level bombers.
  4. Mostly w/ the ZC. And what maps don't have time limits, or have really really long ones? Any other GC tips for the Imps/Rebs would be helpful as well. Thanks in advance.
  5. Mostly it's making a game image for the planet, a map, or use another one if need be, and editing the XMLs to show the planet.
  6. I think, and I stress that, he/she means "ecliptic".
  7. I think he means that the planets will be above the ecliiptal plane, in other words, they will be on a level above the normal planets.
  8. Just mod it. I do understand what everyone is saying, but why can't you get 2 or 3 people to make a "complete" eclipse?
  9. No, we get that. What you don't get is that we're not going to do it for you. You'll have to edit the XMLs yourself.
  10. Because of Rackateering, and corruption, IIRC, gives slightly less then what whoever owns the planet gets. In the demo, I was getting 2k a day at the end, with Kamino, and whatever planet you had at the beginning, and mandalore corrupted.
  11. Just take away all but x amount of starting units, and take away all planets but that one and there you go.
  12. The ZC more than most. Station upgrades, and there-fore the higher level units, are more expensive, ships are higher priced, etc.
  13. I have no clue. On another note, the AI seems to suck. Even on hard.
  14. I agree with the first part. MC-30s are easy as hell to kill. Never used him yet. I agree. I think he's overpowered if anything. Kinda. Only 3 can, maybe 4. If you're not including bombers, then 2, maybe 3. Rebs have 3 torpedo ships, empire has 3 as well.
  15. After you watch a replay, if you go into skirmish, you have no FoW effects. No grey-ish grid.
  16. If you watch replays, you have no FoW stuff. You can't see the map, and it's like FoW, but no grey-ish grid.
  17. If you could find a way to do it, add in the ability from FoC, but I'm not sure that would work.
  18. It didn't explode at all, that could be because it missed, but I didn't know. I found a glitch. After watching a replay, you know the fog of war? It's gone. Not that you can see the whole map, but there's no FoW effect at all. I now have found out that if you close out FoC and reload, then everything is back to normal.
  19. Just as a FYI to everyone: I've done some GCs, and the campaign, and yadda yadda yadda. I've found one(possible) glitch. The plasma ball launched from the ZC space station, is that supposed to explode or not?
  20. Know first that I have done nothing like that... That logic seems sound, but I would think that you would add it to the target list of every ship.
  21. ghostfox1

    release?

    It came out yesterday, but only best buy had it in my area.
  22. I didn't have Urai when I started the mission, and I thought it was common sense. Urai went ahead of you(the player) to scout and you had to take Tyber to the planet with some forces. I've heard you can't get to Tech 5 with the rebs in GC, or make the B-wing or MC-30, but I haven't gotten that bug yet. I got to level 5, so I can't confirm it.
  23. Could be. I haven't done much with the squads of fighters myself, so it could be, or it could be something else.
  24. If you have any mods, that could be it. Or if you messed with the XMLs or models... Any info would be nice, like what mods, etc.

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