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Sudno

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Everything posted by Sudno

  1. Is it possible to make projectiles with friendly fire? I need them to make some abilities based on projectiles (using COMBAT_MOD_SPEED and other I've found in the foc.exe) that applies some bonuses on friendly units.
  2. Tell me about anything GC limits, coordinates range, max num of planets and heroes etc. And the most interesting: can I make not 1-5 tech levels but 1-10 or more? I'm going to make 2 playable factions with minimal 20 heroes, ~5-10 non-playable factions, >100 planets and alot more.
  3. Please, fix the download link. It opens the main PFF page.
  4. I reskin the imperial field commander to make an imperial army trooper. Here is the skin: http://files.filefront.com/Ei+imperialtrooperdds/;9635651;/fileinfo.html and the model: http://files.filefront.com/Ei+ArmyTrooperalo/;9635653;/fileinfo.html Also, a new skin for an officer: http://files.filefront.com/Ei+imperialofficerdds/;9635659;/fileinfo.html
  5. 1) How can I limit number of units in the space battle? As example: only one fleet commander per battle. Using the popcap is the bad idea. 2) Did anyone make special abilities for stations (Power to weapons etc.) and did it works? Is it possible to spawn reinforcements a bit further? Thanks a lot to all who helped me especially to Droid803!
  6. Maybe you can prepare a minimod?
  7. Hello. I want to tweak some hardpoints on some model. I heard, that it is possible to do via hex editor. It is minimal what I need. And another question: Does the Alo extractor exist? If yes, does anyone have it?
  8. Does anybody have a regular Imperial Army Trooper model? I'm trying to make some reskin for an imperial field commander. http://starwars.wikia.com/wiki/Imperial_Army_trooper Addition: I made the skin.
  9. OK. Is it possible to switch off the timer of a grenade (Throw grenade ability)?
  10. How can I do an ability, like T4b's rocket attack but player must select the target (like grenade attack or lucky shot) and dislike t4b's it will fire not too much rockets (just 2-4). Firing from new (not like lucky shot) hardpoints. ???
  11. So, does anyone have the results? I used , but it isn't works. Can you place the code here?

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