I think in a way the space battles should be similier to that of WW2 naval warfare...As Mr Lucas said when he did the space battle in "A New Hope" he wanted the fighters to look like WW2 aircraft dog fighting. With the ships in EAW you also get the sense that they are WWI-WW2 dreadnoughts engaged in battle. Looks very good and right IMO. Quite a few years ago there was a game series called Great Naval Battles. Only ever played the second one. But ship to ship engagements were fantastic. It wasnt just about destroying the guns of the opposing ships but to destroy enough of the ship to the point is was sunk or completely put out of commision. Each ship was divided into sections. for a battleship for example. There would probably be about 50 sections. If you caused enough damage for water to pour into enough sections the hsip would sink. Or if it had been hit enough times above the water line the ship would catch fire in one section then spread to others. Unless your damage control teams could put the fires out. I've not seen another game that has used that technique, to this day. And it may be a old game and the graphics etc wernt great. But for realism it was fantastic. Point is...You can destroy a ship without taking out all its weapons. As for the scaling of the ships i think it is spot on.....Once the maps are enlarged it will be excellent.