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GenocidalDuck

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  1. They are actually saying that the Bismark crew scuttled the ship as our guns couldnt sink her. But she was totally devastated but was to well armoured to sink....Typical German sour grapes. Trying to take away us brits victory. As the the magazine explosion that happened on the HMS Hood when it engaged the Bismark. Back then our fleet were based on fast battleships so every bit of weight they could spare was taken out. Including the steel doors that protected the magazine from explosions :
  2. Oh one other thing...I only put the low end mod on my system...Not sure if my puter is high end or low end...Not smart when it comes to such things. So not sure if its because i only installed the low end mod but i cant build interdictor cruisers :-\
  3. Yes think that would work well
  4. I think in a way the space battles should be similier to that of WW2 naval warfare...As Mr Lucas said when he did the space battle in "A New Hope" he wanted the fighters to look like WW2 aircraft dog fighting. With the ships in EAW you also get the sense that they are WWI-WW2 dreadnoughts engaged in battle. Looks very good and right IMO. Quite a few years ago there was a game series called Great Naval Battles. Only ever played the second one. But ship to ship engagements were fantastic. It wasnt just about destroying the guns of the opposing ships but to destroy enough of the ship to the point is was sunk or completely put out of commision. Each ship was divided into sections. for a battleship for example. There would probably be about 50 sections. If you caused enough damage for water to pour into enough sections the hsip would sink. Or if it had been hit enough times above the water line the ship would catch fire in one section then spread to others. Unless your damage control teams could put the fires out. I've not seen another game that has used that technique, to this day. And it may be a old game and the graphics etc wernt great. But for realism it was fantastic. Point is...You can destroy a ship without taking out all its weapons. As for the scaling of the ships i think it is spot on.....Once the maps are enlarged it will be excellent.
  5. Just turn the speed down in the space battles....That way they will last longer...Plus when you watch in cinematic view...You get more of a slower motion atmosphere. Which is very cool
  6. Hey there newbie in these parts. Wouldnt normally join a forum. All i wanted to do was get the download. ;D....However hadt to reply..Great work guys. Only a couple of issues. Firstly being the map sizes in space combat. Which you obviously know about. Also problem with the Imperial Star destroyers. Not sure if its due to the map size. But whle the rebel ships just run rings round you. You cant get the Star destroyers to move. Had 7 wiped out by lesser Rebel ships. Whereas if i use the Victory class. They blast the crap out of the Rebels ;D Also only been playing the original maps on the Empire at War scenario. i left Fondor alone so the Rebels would grab it and build some Mon Calamari Cruisers. Been playing for ages now and they still havnt built any. Infact they have only built their space station to level 2. Think it has something to do with Mon Mothma just planting her rear end on Naboo and it seems the Rebels build their ships there. Oh just one more thing. Will you do the Super Star Destroyer? All in all fantastic guys...Find myself just putting on the cinematic camera during the space battles....Better than watching any of the space battles in the films ;D Regards Duck! Oh one more thing any chance of doing the Empire at War Scenario. As on the original game but increasing the amount of planets. Like what you have done with your one using 43 planets. But it is to easy if your playing the empire.

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