I seriously need some help for this... I listened to that thing already but I know I'm not that good at this kinda stuff... Copy the imperial AT-AT entry in GROUNDVEHICLES, paste it into the same file, give it a new name and change tag to Rebel. Copy the AT-AT entry in GROUNDCOMPANIESEMPIRE and paste into GROUNDCOMPANIESREBEL, change the name to something new, change affiliation, change the unit which makes up the company to the Rebel AT-AT you created in GROUNDVEHICLES instead of the imperial one. I copied the AT-AT entry: TEXT_REBEL_HEAVY_ASSAULT_COMPANY T4B_Tank T2B_Tank UC_Rebel_Buildable_Anti_Vehicle_Turret Snowspeeder Plex_Soldier 1 Yes 100 450 Rebel 1200 90 Yes Yes 2 0 1 0 E_Ground_Advanced_Vehicle_Factory DUMMY_GROUND_COMPANY 4 no walker alliance_shuttle2 AT_AT_Walker 2, AT_AT Walker 2, MPTl i_button_atat.tga EV_AT-AT.ALO 300 0 0 30 45 EHD_Build_Vehicle EHD_Vehicle_Canceled Unit_Complete_AT_AT Unit_Fleet_Move_AT_AT 1000 DEPLOY_TROOPERS 20 Veers_Deployed_Imperial_Stormtrooper_Squad 2 B_Trooper_00, B_Trooper_01, B_Trooper_02 1600 30 EC_Level_Three_Tech_Upgrade Tactical_Units TEXT_TOOLTIP_ATAT TEXT_ENCYCLOPEDIA_CLASS_HEAVY_VEHICLE 0.05 1 THEN..I copied 2 75.0, 50.0 Generic_Shadow TEXT_UNIT_AT_AT_WALKER 2 T4B_Tank T2B_Tank UC_Rebel_Buildable_Anti_Vehicle_Turret Snowspeeder Plex_Soldier TEXT_TOOLTIP_ATAT TEXT_ENCYCLOPEDIA_CLASS_HEAVY_WALKER EV_AT-AT.ALO i_button_atat.tga SELECTABLE ABILITY_COUNTDOWN, DEPLOY_TROOPERS, WALK_LOCOMOTOR,IDLE,TARGETING,WEAPON,TURRET,POWERED,REVEAL,HIDE_WHEN_FOGGED,UNIT_AI,STUNNABLE,DAMAGE_TRACKING,SQUASH,AFFECTED_BY_SHIELD 5 No Yes IsSupercrusher 450 Yes Yes 1.0 yes yes 2,1 1.75 0.1366 0.5 0.50 2 1 Yes yes .1 Land Giant Vehicle 28.0 10.0 Solo 100 5.0 8.0 1, 0.66, 0.33 0, 1, 2 null,SFX_Grenade_Detonation, SFX_Grenade_Detonation Walk Yes No Rebel 0 150 Armor_ATAT 1050 1050 999 999 400.0 400.0 90.0 MISSILE_TARGET00, MISSILE_TARGET01, MISSILE_TARGET02 1 4 2 3 55 60 B_Turret 3.0 2 1 Infantry, 0 Vehicle, 0 Air, 10.0 Structure, 0 50.0 Proj_Ground_Laser_Cannon_Red_ATAT 1.5 4 0.2 Unit_AT_AT_Death_SFX Unit_Select_AT_AT Unit_Move_AT_AT Unit_Fleet_Move_AT_AT Unit_Attack_AT_AT Unit_Guard_AT_AT Unit_AT_AT_Fire Unit_Assist_Move_AT_AT Unit_Assist_Attack_AT_AT EHD_ATAT_Destroyed EHD_Reinforcements_En_Route EHD_Reinforcements_Available EHD_Reinforcements_Cancelled Vehicle | AntiInfantry | AntiVehicle | AntiStructure | AntiAir LargeWalker 1x1 yes 1 1 Yes No Yes 60.0 0.0 Yes 600 75 3.0f 2 0.5 0.0 200.0 150.0 5.0 ATATAntiEverything 100.0 LargeWalker Damage_Cable_Attack, AT_AT_Walker_Cable_Attack_Death_Clone Damage_Normal, AT_AT_Walker_Death_Clone_00 Damage_Normal, AT_AT_Walker_Death_Clone_01 Damage_Normal, AT_AT_Walker_Death_Clone_02 1000 False AT_AT_Walker_Captured Shield_Penetration_Effect_Particle DEPLOY_TROOPERS 20 Veers_Deployed_Imperial_Stormtrooper_Squad 2 B_Trooper_00, B_Trooper_01, B_Trooper_02 Unit_Deploy_AT_AT No Take_Damage 0.0 0.15 360.0 30.0 No Infantry | LandHero | Vehicle | Air | Structure Unit_Lightsaber_Projectile_Block No Take_Damage 0.0 0.30 360.0 30.0 No Infantry | LandHero | Vehicle | Air | Structure Unit_Lightsaber_Projectile_Block 60 and...last but not least....Someone please tell me whatI did wrong and help me correct my mistakes! Thank you.