If you'll recall, I posted a while back for information on making a Rebel ISD. I got it working, but, being the illustrious modder that I am, didn't stop there. I am adding a turbolaser battery in the place of the Tractor Beam. I tested this last night, and while it worked, the battery showed at full health but appeared destroyed. Now, I assume I probably missed a line of code, or misspelled something, but I can't find it, and I'm curious as to what would cause it. My next issue is a little bigger. I created a new infantry unit, the MonCal Repair Crew. This basically just gives a group of MonCals the repair ability and makes them buildable. Now, I've had several issues. The first was that when I got them running, they reverted to indigenous. I went into the XML and played around a bit, and now they don't respond to any commands, including move and attack, and they all literally stand on top of each other. I am going to insert the text and see if anyone can see where I went wrong. That's in GroundCompaniesRebel. And that's in GroundInfantry. One of these days, I'll be able to figure this out myself. I hope.