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Koen

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  1. From the comments in DataMinerXMLFiles.xml it appears as if it supercedes GameObjectFiles.xml somehow. Only it doesn't DataMinerXMLFiles.xml is not used. GameObjectFiles.xml is used. Even though it contains a few CIN*.xml files which are not in the game. Hope this clears things up. BTW, I found this out by using a hex editor to look through the EAW EXE file.
  2. Go Mike
  3. Yes, about modding tools, I have loads of questions: - what will the official modding tools do? A map editor? A mod launcher (probably not)? Graphics converters? - can I do a TibEd for EAW? Can I do that safely? Or will it become obsolete as soon as the mod tools arrive?

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