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NekoHanyou

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  1. since your 3.0 realism mod is the base tht means that its all already in this or how will this work is it in the readme?
  2. ALSO in another topic, i was wondering if you'll be modding the conversion mods Legady of War and Imperial Assault II, for the Expanded Universe and Clone Wars, respectivly. Though I'm sure they will do as much as they can, I think it would be a nice addition to the mods if you added some of your touches to them
  3. Im confused why you would make them anyway, the firespray-class fighter Jango stole he stole from a space prison while hunting for a bounty of someone in the prison. It was a prototype fighter that was supposedly 1 of 4 or something, and it was never introduced to the empire for production, also since this was pre-Clone Wars the produced firespray would be obsolete. Jango's isnt becuz of all the modidficaions he makes to it
  4. ok i disliked the slowishness of hyperspace, though everything else in this mod is top-notch, cream-of-the-crop good, i was looking forward to more ships of Lore, but im sure people will make them then ill just add/replace them to the XML file of yours, so its all good. I found the Hyperspace speed in the spaceunit files so now I have to change ALL of them lol oh well thats what ctrl + F is for, right? anyway i was wondering if you could disclose the info for the original hyperspace speed to me. If you could id apprecitate it, I guess ill go with the most logical "1" for now and then leave all the faster units (millenium falcon, with 2.0, i love that, good job sticking to the Lore with that) alone, maybe making hte bigger units slower to add the realism, but i like it when the AI comes into my planet, then i wait a few secs, then swoop in and blow away their fleet just in time for the ground troops to arrive and get obliterated, its just so satisying. lol

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