Hey guys, pretty nice mod, great work! I just had a few suggestions, they are completely my opinion but I think you guys were headed in this direction anway, so I'll make them but feel free to disagree 1. "Garrisons" still make me unhappy. I feel like you should be responsible for defending your planets...not just getting free, overwhelming defense from your buildings. Heck, the stuff that comes of the buildings themselves are worth more than the stupid buildings! I have no real problem with a barracks starting you off with a squad of troopers, but when it spawns them indefinetly, it just sucks for game play and realism. Obviously, you guys agreed because you reduced it. But still, 10 extra squads of troopers or 16 extra AT-STs or 10 extra fighter squadrons or ANY capital ships what so ever is still a bit ridiculous as far as "realism" goes. What do other people think of this? Should garrison reserves get the axe? 2. I didn't really realize it until I saw it, but faster lasers in space really go a long way to get the feel from the movies. If you need to see what I'm talking about, try the Open Conflict mod. This will require a lot of projectile/hardpoint modifications, but really looks good. Let me know what you think of those ideas.