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Feral

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    A.K.A. Master of Tofu on other websites
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  1. Not sure if this has been covered, but how do you increase the boost to production speed caused by additional facilities? IE: If 2 barracks produce at 130% of the speed of a normal barrack, where do I edit the +.3 factor?
  2. Actually I was referring to the fact that the USA is a country today because we didn't stick to fighting the british in open engagements on the field where we'd get mowed down... we used guerilla warfare, didn't fight them where they had an advantage, etc. (Heck, we had a pivotal battle with them on christmas day, which they assumed we'd take as a holy day/holiday and didn't expect) In the game I finally just made a couple dozen ATAT's / tanks / etc and just wiped them out with brute force in the game. *sigh* So annoying - their little hover tanks are one of their best units - can run in close enough so ATAT's can't fire, seem to be 1:1 as good as the imp tanks in open engagement, take less time to produce, move faster, etc etc etc.
  3. Why's that? Guerilla warfare beats conventional warfare hands down, and that's the difference between reb & imp in a nutshell. Imp heavy ground units (AT/artillery) get owwwwned by rebs =/
  4. This is from an Imperial standpoint, I find ground battles with rebels easy to win using A-R. It's the imperial side I'm having trouble with - Rebels have the ground advantage, Imperials have the space advantage.
  5. I find it pretty funny that every planet auto-garrisons itself with a mon cal / neb b / missile boat / corvette as soon as I leave it empty... despite the fact I control the only two mon-cal production sites on the map. A.I. has to cheat to put up a decent fight, but I really wish someone would give me a tip on how to beat the rebel ground game with auto-resolve, because every combo I throw at them gets chopped apart.
  6. Hi, I've got the space game down pat, but nothing's more annoying than controlling 90% of the map in a "hard" galaxy game but with 10-15 planets "proxied" (IE: tartan cruiser or vic sd in orbit) because I can't beat the ground game. I haven't found a good mix to throw at them for auto-resolve (I don't particularly enjoy the ground game) and it's pretty frustrating being unable to conquer enemy planets. Any advice?

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