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Sorgoth

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  1. I dont really buy games like I used to so I cant comment on the stuff above. But I thought I'd mention Paradox since it's not on your list. They like to release broken and unbalanced games then get the people who bought it to beta it. They then release loads of patches over a year or two. In some ways this is good because it's like playing a new game every time a new patch comes out. I guess in some wierd way it's good value for money. Their games are good though, I've bought all but one, and I still play most of them.
  2. I dont know about the rest of you but I'll be waiting till directX10 and the new windows is out before upgrading again. I need a whole new system since my motherboard dont have PCI-e, and a new motherboard wont take my current 2gig of ram. About the only thing I might be able to salvage is my old P4 EE 3.2(doutfull), HHD and CD/DVD drives. So much for future proofing. Alienware is alright, this comp I have is from Alienware. Their tech support is great, even here in europe. Only bad side I can think of is their towers. They are massive, yet to see a computer desk it fits into. Mine is on the floor and I hate it, since the fans suck up all the dust etc. Also one of my fans sucked in the dust grating so i had to cover up the hole with tape and unplug the fan(grate was torn to shreds). Another thing is the ratteling of the side panels and doors. Maybe I just got a bad tower I dunno, but hopfully they have improved in the last two years since I'll be getting my next system from them.
  3. My thoughts on this..... ;D Yes, the land maps are small, making them bigger will depend on the object limit tho. An example: The game C&C generals the only way you could have a big map is if it had low detail and objects. I made a huge map for it once(under another name) as an experiment and called it "Supremacy City". When I tested it I got lag because I had to go over the object limit to make the map look decent(but empty). And when you add 100 tanks it gets worse and is unplayble. You can still D/L I think at commandandconquer.filefront.com. Tho I wouldn't recommend getting it bacuase it lags like hell, hehe. Big maps need more objects so I wonder what the object limit is for this game, any ideas?. I guess you could just have alot of water/lava per map, but that defeats the point. IMHO small maps look 100x better because you can cram lots off stuff into it and make it intresting vs big maps with everything spread thin. I also find that small maps you need more tatics to win than big ones and they are alot more exciting to play(for this type of game anyway). And with the small number of units I see little point making maps bigger unless your going to up the amount of units for land battles? But then upping the units might force smaller maps due to limits... Anyway, can try out bigger maps when we get the tools, but how about slowing down unit speeds? This would have the same effect. The Space maps on the other hand should be alot bigger.
  4. I'll help with maps if you like. I've done maps for most C&C games and other games like AOW, morrowind and the TW games etc.

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