1 Capable of deleting unit, damaging your unit, or recruit soilder . even 1 soilder alive still count 1 in popcap,that's just unreasonable. 2 Exp system 3 Store the superweapon . It should be like " If i got money , i can have 3 superweapons standby. Make storage for superweapon an option. Whether it's limited or not ,having an option like this would be great. And also , Two kinds of superweapon at highest tech level . In low tech , u also have different options of abilitise like Generals to purchase . each tech has 2 or 3 abilities to buy. That will increase the Stragety depth . 4 Basic base building , or at least we should be able to put turrets based on the size of reinforcement point. The number of turrets must be limited . 5 When drag your 3 groups of unit to the ground at the same time ,it should be the same time when units show up. 6 Interaction to enviorment .Less restriction area. Or make restriction area become special area for certain unit. 7 Easier to control. The abilities of unit should be set in "The first" "The second" " The third" ability. Ex: When we type D , activitate first ability . E second . F third . In short ,make the hotkeys between different kinds of unit be the same! Three keys , easy to use ,easy to remember. That wouldn't change the comamand bar , people still can use mouse choose ability. But In this way, it would be easier to control units ,the only thing we need to remember is what's the ability of this unit instead of 30 hotkeys or more. Becuase most of the time , we need to control heros individually .like when you Drop detonator or Force push, Force push ,EMP ,Sprint, Capture ATAT, Self destruct ,you just need it going foward along ,using their special ability ,then getting away . Although the original settings allows us to use ability with hotkeys in large groups, it's just too complicated , and the case for large group never happens. It looks like usefful, but you just never got the chance to use it.So the hotkey should be setting like above or easier. 8 Bigger map. and more netural useful building . Even providing unique upgrade. 9 Unique upgrade .Not upgrade your armer or speed three times. That makes no sense. Ex : This unit got 2 or 3 upgrade in this tech , but you only choose 1or 2, and in next level you got next upgrade related to the previous upgrade . This upgrade system makes unique unit.What's the unit expert in depends on your choice. 10 Better AI .Seeing my units sticking together just makes me annoying. 11 Hero unit should have more ability ,3 or 4 would be good. And hero should be able use his ability to attack other hero. 12Weather affect makes no sense in this game , cause all units are in the same codition. Ability to predict weather or control the weather definitely improves the weather settings in this game ,or it just makes graphic more beautiful with nothing else. My suggestion would be making weather affect regional. And the affect should be more powerful. ex: rain area is small ,but it continues moving around the reinforcememt . Infantry in rain damage +50%or even higher. speed reduce 70% ,so people will be care not to go into rain zone ,or those units would be just waste of money. ex Storm reduce sight by 80 % ,also 5 weather effects change in turn. I know that's impossible in eaw , maybe in next game. If this feature exists , they should change battle dramaticlly. or it's just nothing. and the infantry upgrade of protection from weather simply reduce the affect .If once upgrade ,infantry are immune to weather , those weather settings are just crap. 12 Sneak Tech is very important , and change gameplay very much. 13 popcap should be an option to player ,although maybe settings is good ,and balancing the game in MP very well. It's still fun to creat lots of unit ,and crush into enemy base in skirmish mode. 14 Space and Land could be a whole new system together like Armies of Exigo . Maybe not in EAW ,cause the size of capital ship and tanks don't match. You can also add underground and sea to the whole new system .It's goona be big system with land ,sea ,space and air. I just can't imagine how cool this would goona be ^^. 15 Allow everything optional to let people choose from . Some people don't want too much unit,some people want lots of superweapon . It's ueually by half .Allow us to choose which one we like better ,make the game perfect for everyone . 16 Using Reinforcement point is goona be a new way to play RTS . Cause no one have done it before. and it's just really really awsome. Alought with this cool feature , EAW sill lack of some important idea that you guys created before . Combine all of staff above together , EAW or your next project is goona be invincible in RTS.