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namspopof

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Everything posted by namspopof

  1. Hi, I have a modest PC : intel 3ghz, 1024 DDR, 6600GT nvidia. On my PC, the galactic map of 194 planet have little lag at start but after 10 or 15 day, the game become very laggy But some of french player use this map without laggy ( they have probably a very good Pc ). With my config, 90 planet is the maximum for optimal game, after , I have some laggy day after day I play. My dream, a hudge galactic map of 400 or 500 planet but the limit is 195 planet, after this limit, the game crash and too much lag are present.
  2. Hello the english communauty For increase the size of the galactique map, you must replace planet, change the scale of galaxie.alo, change the range of hyperspace activity, change the scale of some command bar components and change the scale of icon. I am the autor of the galactic map in french mod "strategic improvement" and I prepare some news scenarios with 80 planet divided in sector ( the big scenario have 194 planets ). The galaxy in the mod SI have a size of 2000 x 2000 and all planet are exactly placed ( coordonate X and Y with Autocad Soft). I use this map for source : here Approximatly 250 planets are referenced on planet.xml who will be in the next version 1.9b. I haven't the time for translate the Strategic improvement french mod in other language, so I authorize to use my work in the english mod who want a galactic map with exactly coordonnates. Just give a credit Strategic Improvement french mod will be in FOC soon.
  3. I have read all gameconstants.xml but no command about the Autosave.
  4. Nobody for answer ?
  5. I have a question about the autosave. How I can cut off this function ? It's on the xml files ? We can cut off the autoresolve tactical combat, it's the same for the function autosave. The objective is to increase the performance when the game switch on galactic and tactical view. The autosave slow down the PC with little config.
  6. I support this petition. I had bought the game because the editor promise in the first patch ! Without editor, the game is uncomplet...
  7. Is somebody has found the goal of these command ? Perhaps we will find an possibility for keep damage after battle on starships for more realism. I ask the question because I haven't find a topic on this subject.
  8. Hello all the communauty, I present to you a french mod for EAW. http://www.jeux-strategie.com/fileadmin/images/JS/Empire-at-War/EAW-banniere-mod1.jpg http://www.jeux-strategie.com/index.php?id=3739 It is schedulded for increase the strategic potential of the game. Good game !

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