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JohnKimble

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    Final Front: Iris Offensive Mod Leader
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  1. Oh, something I forgot, sorry for the double post. I think it would add more tactical, strategic and realistic elements to the game if damage was consistent. For example, I sent over a force and damaged all the imperial ships over the asteroid feild, including the space station. But when I sent over a second force about 20 seconds later the ships had all miraculously repaired themselves. I don't know if this was a bug or intended, but I don't really see the advantage in it. The shipyards could act as a repair yard and heal small ships over a day and big ships over 3 or 4. And lastly, sorry if this is starting to border on whining, but It's annoying that you can't retreat from a space battle. I had 2 corvettes left that were going to wasted anyway, and I couldn't do anything about it because of the lack of retreat. Also, If you were to invade a planet guarded by two X-wings, with 3 SD's and a hundered TIE fighter you would expect the enemy to retreat, recognizing the odds.
  2. Okay I played through the demo a few times, overall it was great..some things were kind of lacking maybe, but these are some points Im hoping will be considered for the final game. Things I didn't like/Hope they change - - There was the issue of the imperials doing nothing on the galactic map, but since that seems to be for the purpose of the demo I'll desregard it. - I was hoping it would be more like Rebellion in terms of scale and time. Ships were built almost instant, and they travelled very fast from planet to planet. This means that there's very little time for recovery and less feeling that your running a huge empire. Also, it would mean you would be constantly fighting and wouldn't have time to prepare or anything like that (would also get really tiresome too). - The bigger ships move really fast when your fighting, if they were slowed down it would make them look more like huge bulky warships rather than fast little vehicles. - I love the power of the Falcon, but maybe it's strength could be lowered just a little (It's cool that It can take on loads of fighters and win, but right now it can take on star destroyers and pose a huge threat to it, which doesn't seem realistic in context with the movies). That's all I can think of for things I would be happy if they changed. Things I like/hope they keep - - The graphics are effin' superb *thumbs up* - I love the cinematic cam - Im looking forward to the variety of units (even though the demo had very little). I think the demo gave the wrong impression of the full game really. Im assuming it's not going to be as mission based in the full game, because the thing that attracted me to the game was it's similarity with Rebellion. But overall, the game looks like it's gonna be very, very good. Good job guys

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