it could be like, having areas that are thick with trees (but still navagatable) and areas where theres less dence trees and clearings. its not like all trees are the same big. every planet has a landscape tnat can be stratageticly used to your advantage. having units hiding underneath the canapy would be cool. im not saying the trees are reall close together. just having the branches so fat that you have difacalty seeing from above. and having it become transparent when your units are underneath (like battle realms)
anything wrong in asking what delphi's real name is, because i think its odd that we have a pic of every one from petroglyph, but no name to attach them to.
Delphi - See answer #3. In multiplayer tactical skirmish maps, 95% of all maps have power gens protected underneath shield. Keep in mind shield gens also prevent bombing runs. i guess thats only in skirmish
there is 2 diffrent shields in star wars the energy deflecters: as in star ships, hoth base sheilds, and the gungun shields in ep1 the energy and matter deflecters: as in death star II and endor shield