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felixforever

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  1. i can run everything at max 1200x1600 with 2 aa on my ati x1600 512mb card... i think system ram also plays a small part in this too cause in graphic intensive games the more ram u have the more u can turn the video up
  2. eaw 673 bfme 508
  3. hopefuly it will be like battlefield 2 tho where you can download a mod switcher
  4. auto resolve is in all the total war games^^^
  5. i like it how it is
  6. i dunno man i seemed to use his mod and you dont have to overwrite or replace any files so your whole patch idea went out the window
  7. there is a diffrence between hacking and modding
  8. if you read in one of the demo comment topic's delphi stated that build times were speed'd up for the demo i think the hyperspace speeds were upped too but thats not confirmed heres the link for youhttp://pff.swrebellion.com/index.php?topic=1912.0
  9. seeing how fiercely the empire defended tatoine my first time through my faith in the defender being able to hold his own against a semi mass assult is somewhat relieved. the demo is great and i have played it a few times through. cant wait to see the finished product
  10. i like the fact that its real time only question i have is: if i move my fleet to attack a planet and my opponent moves to attack the planet i attacked from when they pass eachother will they engage eachother in space? or will the just fly past eachother to there destinations?... maybe Delphi can help
  11. no way they will let you release something like that here, your best bet is to release it somewhere else and find some poor soul to tell everyone about it
  12. that looks like a Z95 to me
  13. i wonder if anyone at petro or lucas minds that we are allready mod'ing it
  14. i like the ipb layout but thats just me(and omg it just took me like 10 trys to get this to post i kept getting invalid topic errors and it kept logging me out)

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