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ralphman

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    Austin, Texas

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  1. awesome!!! incredible modelling! it would be quite difficult to play with this scale
  2. i would be great to capture enemy ships... but it should be very difficult... in the xwings series there were always needed a great amount of assault transports... and while they where in the capturing process they were very vulnerable
  3. HAppy New Year For everybody! Best wishes from Argentina!
  4. i don´t understand why one of the venators is travelling in the opposite direction! it also looks like that it´s firing againts the tartan cruisers and the sd is firing on it! ps...... may is an old screen when the venator was still in
  5. i´ve been playing a star wars mod for star trek armada 2 for the last 2 days and i come to the conclusion that the pop cap is not a bad idea...... in this mod i built a fleet of 30 star destroyers mark II and 2 superstar destroyer plus stardestroyers.... lancer frigates etc.... ... when i attacked the enemy it became such a chaotic situacion that i won by only sending the whole fleet right into the center of their base.
  6. i can´t see them! i click the refresh button but nothing new appears!
  7. yes... and there are 3 tie scouts one aclamator.... and 3 tartan patrol cruiser (sorry for my spelling) i think that scouts use 1 pop cap each tie-.... aclamator uses 3 and tartan patrol cruisers use 2 each one maybe victory will use 4 and sd 5? just guessing
  8. excuse me... but i can´t find any updates where are they? the sites looks as usual for me! thanks
  9. it would be great to have space battles in the atmosphere of a giant gas... but the only ship capable of atmosphere flight is the Victory class destroyer...
  10. thanks! one more question ... any mods of Star trek? look at this http://swempireatwar.10.forumer.com/viewtopic.php?t=28 there are star trek and star wars ships!
  11. Does anybody know anything about it? Does it exist? where can i get it? thanks"! ps is it good=?
  12. but we dont know if we will be able to do that in the game
  13. i have a doubt about DS2 vulnerability to starfighters "The second Death Star corrected several flaws of the original design. The two-meter exhaust vent that doomed the first station was replaced with millions of millimeter wide tubes, each designed to seal if excess energy was detected." Ok that protected it from trench runs... but the fighters could actually flight directly to its reactor!!!... o this was possible because it wasn´t finished?
  14. Is any kind of diplomacy in the game? or the only way of "capturing a planet is using military force... I'm talking about neutral planets with population in rebellion you could send the emperor or darth vader (among others) to "convert" that neutral planet to your side.
  15. i don´t expect to be every turbolaser modelled! thats a waste of a computer resources! i tried to say that in the firsts videos the isd only shot from those big guns! and now from every part! i like this change because it makes more "realistic" ...

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