can I just say something? people keep mentioning about how the game is so uncomplicated cause this way it'd make more money since its open to a wider audience. I really think that is kinda wrong. both blizzard which made starcraft and warcraft(especially warcarft III was REALLY complicated) games and they sold VERY well. Now I don't know about westwood but I remember that the first C&C was really awesome. I still used to play the version with 640x480 when the cd worked lol. C&C was a new genre back then and was awesome game. warcraft III has tons of complexity and still sold a lot now imagine a star wars brand(which sells anyway), with the developers of westwood, using the complexity of warcraft. I say complexity cause complexity is great. makes real gamers to play a game for a long period.and the rest people will buy it anyways. I can see from my friends that they buy games that seem stupid to me. This game already has this "action" that it needs to be sold,(here anyways), so the complexity add would be great. Its the first game that would be space and land, and on a real galactic level with 43 planets that allows you to do that! that alone is a new thing. its already a test! and its certainly fun. but just fun with using your brain so little gets boring quick. Its like a constant deathmatch in aoe II without building, its just killing. I don't know exactly how quick paced the game will be, but it seems that you'll have very little stuff to think about in the end, so it just ends up being who got a cleaner mouse and mousepad, and who is quicker in clicking and pointing with the mouse. Besides its the complexity in my opinion that really makes a good game fun. I mean think of the star wars movies. they are SO complex really. i'm quite a fan (got like 15 pc games and all the movies) and I've spent thousands of hours with star wars, and even for me episode III was puzzling the first time I saw it. I can't help but wonder what a guy who has only seen this movie alone, or just the pre-trilogy or all the movies but only once, how confused he must have been. anyways, don't worry so much about complexity and if it will need too much of a fast pace and fast thinking to compete against good players... in the worst case you just make it day-like, like rebellion... here it seems that the only point of days right now is about money coming in in the end of the day.