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Sparky

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  1. I'm just curious if Forces of Corruption runs on the Radeon 7500 chipset? If anyone has tried. I was quite disappointed when it wasn't on the supported chipset list, but that doesn't mean it won't run on it. Sparky
  2. The Awings special...is worth building them...nothing like sending in a couple squandrens, activating it and then send the Awings off to some obscure part of the map.
  3. you don't want to install mods because you don't have 5 minutes to spare?
  4. This is a strength and a weakness. As the Rebs I'll target the hanger on all imps capital ships first, this cuts off that lovely supply of ties. then my capital ships target their tartans and missile boats, eliminating them rather quickly leaving X/A wings to eliminate their fighters and Y wings to get rid of the rest of the enemy capital ships. I've taken on fleets twice my size and still won with the Rebels.
  5. Not really that amazing...not compared to the one i saw several years ago...I don't know how many of you ever heard of mico ATX motherboards or mini ATX motherboards(so for those who haven't) they are motherboards that are about 6-10 inches square and have all the necessities of a computer(some only have on-board video, some don't). Well if you know what your doing with computer parts you can build your own case, and mount it on a piece of Plexi Glass and put it where ever it fits, including (as this guy did it) ----> Computer <---- Now that is the Ultimate Star Wars Computer. (not the best performance wise, but great visuals)
  6. alright well before this EAW could dectect my Internet Address, now its just unkown
  7. Several things i would like to see: 1. Selective starting forces - I want to choose what ships start the battle, the whole method the Dev's gave is worthless with instant repair. 2. Selective retreating forces - With the fact that all ships don't move or return fire, would be nice to have the ability to have the option of having only certain ships retreat and the rest covering. Example having all your fighters covering the retreat of Home One, and then once home one is gone having whats left of the fighters retreat. 3. Withdrawn forces - So you have the reinforcement box where you can select forces to come in to the battle, basically just the opposite, you select the ship or ships and you drag them into this box and they withdraw from the battle, you can recall them back in if all the ships in your reinforcement box are gone but they will have the same damage as when they left. 4. Auto-Destruct - if they can't do 3, the ability to destroy your own forces...this way in multiplayer the enemy won't just target the weapons and then leave that ship alone, so you can't bring in another ship...heck maybe implement kamikaze ability ;D the ability to select ships to ram other ships...just imagine the possibilities ;D ;D 5. Experience - The fact that all units are persistant, i don't know how they could have left out this 6. Time progression - would love to see time still progress during land or space battles, so if you have defending a planet and you see the enemy coming to attack, you can send a fleet to that planet, once the battle begins the reinforcement fleet continues to travel(at a much slower rate). This way all you have to do is hold off a certain amount of time before this other fleet arrives. 7. Customization - Alright this would never happen, but i can dream....so once a ship reaches a certain experience level(a rather high one) you have the ability to upgrade it...such as a stronger hull, or sheilds, faster engines, more guns, more powerful guns, etc...now you wouldn't be able to upgrade all of them...maybe just one or two, and not both at the same time but have certain points in the experience where you would have this option, but make it high so this won't happen to every ship. Alright so 5, 6, and 7 will prolly never happen but would love to see the others happen.
  8. Or both offences sucked, lol ;D
  9. Sparky

    Service

    I've been debating that for the last several months, since i graduate from college in the next several months. Why you ask?
  10. Just be thankful that you can do land battles, after i invade 3-4 planets the next planet i invade crashes the game. Is there any way to disable the land battles?
  11. I didn't even see that...sorry about that....but i never go into the Master of Games, feel free to lock/delete/whatever with this one.
  12. Browsing gamespot i game across Star Trek Legacy, its a space base RTS with 3 Dimensions, like Homeworld, slated to be out sometime this fall.
  13. Very true...may be not keep it, but get credits for. The Rebels wouldn't keep it, but they prolly would gut it for parts.
  14. Has there been any information on how mods will effect mulitplayer modes? Some games that i have applied mods to won't let me play mulitplayer games because of it. Other games as long as all players are using the same files its fine.

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