Several things i would like to see: 1. Selective starting forces - I want to choose what ships start the battle, the whole method the Dev's gave is worthless with instant repair. 2. Selective retreating forces - With the fact that all ships don't move or return fire, would be nice to have the ability to have the option of having only certain ships retreat and the rest covering. Example having all your fighters covering the retreat of Home One, and then once home one is gone having whats left of the fighters retreat. 3. Withdrawn forces - So you have the reinforcement box where you can select forces to come in to the battle, basically just the opposite, you select the ship or ships and you drag them into this box and they withdraw from the battle, you can recall them back in if all the ships in your reinforcement box are gone but they will have the same damage as when they left. 4. Auto-Destruct - if they can't do 3, the ability to destroy your own forces...this way in multiplayer the enemy won't just target the weapons and then leave that ship alone, so you can't bring in another ship...heck maybe implement kamikaze ability ;D the ability to select ships to ram other ships...just imagine the possibilities ;D ;D 5. Experience - The fact that all units are persistant, i don't know how they could have left out this 6. Time progression - would love to see time still progress during land or space battles, so if you have defending a planet and you see the enemy coming to attack, you can send a fleet to that planet, once the battle begins the reinforcement fleet continues to travel(at a much slower rate). This way all you have to do is hold off a certain amount of time before this other fleet arrives. 7. Customization - Alright this would never happen, but i can dream....so once a ship reaches a certain experience level(a rather high one) you have the ability to upgrade it...such as a stronger hull, or sheilds, faster engines, more guns, more powerful guns, etc...now you wouldn't be able to upgrade all of them...maybe just one or two, and not both at the same time but have certain points in the experience where you would have this option, but make it high so this won't happen to every ship. Alright so 5, 6, and 7 will prolly never happen but would love to see the others happen.