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rogueace127

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Everything posted by rogueace127

  1. Gotta agree with you there. Blowing up a planet would yield no benefits, since you could spend the DS's resources to build a giant fleet and conquer any planet you want. Personally, I think the Death Star is for the impatient folks who are getting pissed off at the Rebels and want to take the easy way out: Blowing the whole damn planet up.
  2. Well, only Battlefront II so far. But they don't have any cool animations with the gold guy? That's kinda dissappointing.
  3. Yes Grey_Raven37, if I do not attack and I wish to just be a peaceful nation always on the defense in a reactionary war, I agree, I cannot win. That is why I like to counter attack. I think that Counter attacking offers 2 specific advantages. 1. Once I turn back the initial assault I will be able to attack their weakened force. 2. If the enemy has made an assault with all of their forces and I have been able to turn it back, the counter attack will eliminate his forces from the war, and I will knock over planet after planet with orbital control. Now the trick is being able to counter attack a position where the enemy is weaker than the forces that I have which are capable to attack. (That is the mission of my espionage/intelligence teams). Once I defeat the enemy at the point I attack, I will have taken the momentum from my enemy and gained a planet that my enemy has lost. This brings me a 2 planet advantage because my enemy has lost a planet where I have gained one. I agree with this guy. I like the initial defense strategy better. As I see it, most people who like offense in the beginning will throw really cheap, weak units at the opponent and try to cause as much chaos as they can, even if they're killed in the process. This is why I would build a strong defense in the beginning, so that they can take on whatever weak units the enemy sends at me, then upgrade my units to the highest level and then begin my offense. Then I just roll over the enemy, and seizing their resources along the way.
  4. In extreme cases, blowing up one of your own ships to severely damage enemy ships is a very wise tactical choice. Hopefully, Petro will make this a possible last-resort strategy for at least some, if not all ships.
  5. From what I've read in the EU novels, the gravity wells don't generate gravity in the shape of rings, but of cones. And firing proton torps or concussion missiles would be the most plausible way of destroying them, IMO.
  6. Hmm, I was under the impression that corvettes were multi-purpose ships that can carry supplies, troops, etc. At least that's what it says on the official site.
  7. Does anyone know if they still do the LA gold guy animations? I remember the old lucasarts games all had creative animations for the gold guy, like the stormtroopers dancing in Rogue Leader or the Gold guy wielding a lightsaber in Jedi Outcast. Do they still do that, or do they just show it and not do anything special with it?
  8. Hi, I'm new here, and I got bored of the Lucasarts forums so I decided to see what this site has to offer. I hear you guys are starting a clan, and I'm very interested. If any clan leaders can give me information about it, it would be greatly appreciated. Thanks in advance.

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