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Mooff

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    Ontario Toronto

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  1. t-online download stopped at 20% downloading with azureus now (bt client) i think it should be enough to add the tracker and copy the allready downloaded file into this directory - then restart the client to share the file. (copy it there - don't cut it, just to be on the safe side )
  2. do they mean render-sequences with this? I sure do hope so, since we won't get movies with real actors and i sure don't want ingame sequences which look as crappy as C&C Generals.
  3. i'll use the linux way of explaining it -_- of course they are in ... if you mod them in - you can mod everything in you want to have, it's easy modable through xml files :P
  4. horrible idea if this would happen in multiplayer
  5. as for online play: just stick to the original version - it's most likely the only version you will get good games /decent opponents
  6. => no new information given there. I think the screenshots they showed were old - i have seen better graphics in other screens. He mentioned one multiplayer mode where the opponents start far away from each other at different points in the galaxy. From this view you can zoom in onto planets.... this info isn't new either i guess. In the end - not worth downloading Mooff
  7. Will it be anything like WOL? Something like a POL or PGOL (PetroGlyph OnLine)? We had this one in Question 59: actually i posted this question so i would be happy if someone rewrites the confirmed one to get the information i want. ^^ But then the community chose question number 9... ----------------------------------------------------------- What is an average lenght of a battle in multiplayer? How long can the campaign be? cut this one - first time we'll know how long a battle in multiplayer will take is the moment we are good in the game and know the basic rush tactics. A designer never will tell you games could be finished in 5min. Most likely we'll get an answer like: "Games can last from 15min till 3h." P.S.: i did not voted in this poll yet - don't have a fav here :/
  8. 9 10 59 62 64 11 27 28 36 21
  9. This question is more about multiplayer. If we do have an engineer or not. ( I mean the CnC unit). For Singleplayer this isn't really important - for multiplayer it does add a freaky tactic wich can win the game even if you are almost done.
  10. Mooff

    Anime

    no connection? i thought the hellsing organisation has it's origin in van hellsing, first one of the clan who hunted vampires - not sure anymore if this was said in the anime or not :/ - my fav animes (without order) hack//sign hellsing witch hunter robin cowboy bebop berserk ruruoni kenshin - additional animes i watched lost universe dragonballZ (second one - don't like the graphics in part 1 - never saw part 3) hack//dusk hack//liminality and some more i forgot >_< search for their names - but i didn't found anything.... (best way to watch them is fansub in my opinion - japanese voices and english subs)
  11. guess it's time for me aswell to introduce myself. I'm from Heidelberg, Germany - 22 years old - Student There comes the point where i should post that i am a starwars fan - but i'm not. *duck* (sry no offense) actually i came to this game cause i'm a cnc fan or better westwood/ petroglpyh fan. My favorite sciene fiction series ist "Perry Rhodan" - that's where the name Mooff origins from. One more thing. I play for fun - wining is most fun for me, so i play to win. More or less (some points differ) my way of playing online (lan is different) is written down by a guy named sirlin. http://www.sirlin.net/ His play to win articels are very enlightened i think. Regards Mooff
  12. nice ones - i guess this missile firing ship is the new one?
  13. 1min left - enough time for a warm welcome for our newest member FiX. Welcome. edit: very cool video loved the fighter part and the great camera movement about 4min in the movie space fights look a bit confusing i think - those masses of little fighters speeding around - zooming out will help i quess - then we'll only the the symbols anymore and can concentrate on fighting. But it definitely looks great so far. Even better if you concider it will be released feb 06... ea would present the game now as final *eg*
  14. "Hallowed are the Ori" For me the Ori are the first enemys in the Stargate series which are actually worth it. Ra in the main movie was cool - but this bunch of worms in the series was kinda offending i think - they hadn't the flair of Ra for me. :/ hard to explain. The replicators were never more then a sideeffect for me. Worst of all are the wraith. A weak version of a vampire. In german i would say they are an "Abziehbild" - didn't found a fitting translation - means you take vampires as ground idea and then make them worse. Seems to be "in" nowadays i would say - after movies like van hellsing, underworld ...... Each new stargate:sg1 i'm waiting for the "Hallowed are the Ori" - i like the rhytm of it. If there's actually a clanladder i guess i will make a Prior of the Ori Clan or something like this. Funclan until i'm good enough for a top ten one (1 month i hope ) Back to topic: I'm not sure if a RTS game fits into the Stargate universe. Basicaly every mission starts with >4 people going through the stargate fighting on another planet. End of season 8 - earth has 2 captial ships. (Prometheus und Dedalus) and sure they don't have the capazity to colonize other planets or pump out new captial ships in a row. (one half a year i think is the best we can give them). We would have to make a lot of changes to the actuall stargate universe in order to have some foundation for a rts game. Or we do leave earth out of it and let Gua'olt (however it is spelled) fight each other with their fleets.
  15. no it isn't a bandwith problem... my mate never has problems connecting the site - even if i can't - it's weird... sometimes it's working for me - sometimes it isn't - just try 30mins later :/ they now have even more screenshots online: this one shows a quickmatch option in the network menue: http://www.eawhq.de/images/GC2005/DSCN0534.JPG

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